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[Help] - Every time I add a new Gui object, my Gui Editor stops working

by Nicolai Dutka · in Torque Game Engine Advanced · 11/20/2009 (10:02 pm) · 2 replies

No matter which Gui I choose to edit with the Gui Editor, every time I add a single object to any given Gui, save, and restart the game, when I open the Gui Editor again, it's all messed up.... My "Toggle Palette" button is missing and the view of the Gui is shrunken down REALLY small and there is no option to resize it, but only vertically... The horizontal adjustments still work.

If I delete the new gui object, save, reopen the game, and reopen the gui editor, everything is back to normal...

This even happens if I edit the Gui files directly in a text editor... Using ConText, I did a direct copy/paste of a GuiBitmapCtrl and changed nothing more than the name of the object, saved, and voila, my gui editor is broken again... Go back to text editor, remove the GuiBitmapCtrl, save/reload, and it's magically back to normal... No matter which Gui file I edit...

I'm going crazy over this right now, so I'll take any suggestions you've got...


Oh! It should also be noted that the new object IS showing up in the game, where I put it, how I put it, working fine. It's the Gui Editor itself that is getting messed up so badly, I can't even work with it to make fixes or new objects...

#1
11/21/2009 (6:24 pm)
What mods have you added to the engine?
#2
11/22/2009 (5:55 pm)
None.

If I add 1 more, the gui editor gets messed up vertically instead of horizontally... If I add a 3rd, everything seems ok. I haven't tested beyond that...

I've been using this software for 4-5 years now and never have I seen anything like this...