Game Development Community

Material bug in Advanced Lightning

by Ivan Mandzhukov · in Torque 3D Professional · 11/18/2009 (2:02 pm) · 4 replies

hello everyone,
There is a little material bug with the "Transparent Z-Write" in T3D.
When turned on, specular turns off and also "Transparent Z-Write" doesn't seem to work then.
In Basic Lighting there is no problem - it works as it should be.
But it doesn't work in Advanced Lighting.

I just wanted to point it out for the upcomming 1.1

#1
11/20/2009 (12:10 pm)
same bug in 1.1 alpha
#2
11/26/2009 (2:25 am)
I too get the same problems with Advanced Lighting turned on with transparent clicked. No problem with Basic light.

Most of the time the whole object will turn black with advanced.
#3
11/26/2009 (12:13 pm)
Yeah I see this ... also I noticed that specular power is a lot more sensitive on decals than it is on "normal" materials - it changes with every increment.
#4
06/13/2010 (7:31 pm)
Logged as TQA-366.