Game Development Community

Theora

by Richard Preziosi · in Torque 3D Beginner · 11/17/2009 (6:06 pm) · 4 replies

Noticed with the demo that theora is in there, also noticed that the game crashes after the theora video ends, is that a current bug, or is that improper implementation on my part? Or something with it being a demo version of T3D?

#1
11/17/2009 (6:16 pm)
Hmm I used a lower quality video, and it didn't cause a crash. Is the framerate set in code, cause a 25fps video will play fine without crashing at the end, but a 29 fps video crashes after its' done playing. I've tried in both .ogg and .ogm and achieved the same results with each.
#2
11/17/2009 (6:22 pm)
Unfortunately there does appear to be bugs in the theora playback, as whether or not a file causes it to crash is a bit random seeming. With any luck it will be fixed in 1.1 or perhaps later as the problems are definitely known already.
#3
11/17/2009 (6:26 pm)
Cool, Just testing out as much as I can and awaiting bug fixes before I think seriously about purchasing. I tested with a different video in a different resolution, and it doesn't seem linked to the fps as much as it is the resolution of the video, hopefully that gets fixed.

Edit: It also should be noted, not sure if anyone has reported it or not, but the theora related crashes cause traces of the game to be left running, which is causing all kinds of memory and cpu consumption problems after the crash.
#4
11/20/2009 (1:49 am)

@Bryan
Quote:as the problems are definitely known already.

Well, honestly, this is news to me. If there were reports on the forum about this already, they have slipped my attention.

There was a thread recently about crashes with Theora but the issue there appeared to be a compile/setup problem and the pre-compiled binaries from the SDK played the videos without problems.

There is a possible deadlock with Vorbis audio in 1.0.1 that is fixed in 1.1 Alpha.

If you are experiencing crashes with Theora video, please open a bug thread in the private forums. If you have done so already, throw the link in my face so I'll finally notice.

@Rich
No news yet...