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a ingame dynamically created button - possible?

by Joel Rigby · in Torque Developer Network · 11/17/2009 (5:03 pm) · 1 replies

I want to be able to create buttons in game that link to a database pop up



the idea:
Click on location on the screen - creates button tied to that location
on initial creation opens a window in which you can add data
if it is clicked a second time it opens up the previously entered data and allows for editing

I originally thought of using decals but selecting decals is not an easy task...


what it needs to do... is create an instance of the button - which knows its xyz and which player created it
and then be persistent so others can click the button

any ideas?

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