a ingame dynamically created button - possible?
by Joel Rigby · in Torque Developer Network · 11/17/2009 (5:03 pm) · 1 replies
I want to be able to create buttons in game that link to a database pop up
the idea:
Click on location on the screen - creates button tied to that location
on initial creation opens a window in which you can add data
if it is clicked a second time it opens up the previously entered data and allows for editing
I originally thought of using decals but selecting decals is not an easy task...
what it needs to do... is create an instance of the button - which knows its xyz and which player created it
and then be persistent so others can click the button
any ideas?
the idea:
Click on location on the screen - creates button tied to that location
on initial creation opens a window in which you can add data
if it is clicked a second time it opens up the previously entered data and allows for editing
I originally thought of using decals but selecting decals is not an easy task...
what it needs to do... is create an instance of the button - which knows its xyz and which player created it
and then be persistent so others can click the button
any ideas?
Joel Rigby