Game Development Community

Compiling Diferences

by Techfront · in iTorque 2D · 11/16/2009 (10:31 am) · 6 replies

Hi All.

I have some questions about different targets on iTGB.

I need to know some points:
#1) Will I have a better performance if I use iTGB_Optimize or ITGB_Script_Optimize?
#2) Do I need insert the CS files on resources? or only DSO files?
#3) I'm having problems when I try compile use the preprocessors PUAP_SCRIPT_CHANGE and PUAP_OPTIMIZE, I'm compiling my TGBGame into Mac (Snow Leopard) using this flags yet, but on iphone I had one "BAD_ACCESS_ERROR".
#4) the main.cs of root folder of my game, never is compiled to DSO is it normal?
#5) What is the better project config to get a better performance on iPhone, ITGB, iTGB_Optimize, iTGB_Script or iTGB_Script_Optimize?

Sorry for these questions but I'm really confused about that :)

Another question is, When we will have the 1.3 version? Will it really better than 1.2?

Thanks in Advance
Eros

#1
11/16/2009 (11:05 am)
1) Script_Optimize will be slightly faster, but "better performance" in general means "C++ was used"

2) DSOs

3) You need to set it correspondingly to your iphone build settings

4) thats right

5) Script Optimize and primary usage of source, not script
#2
11/16/2009 (12:31 pm)
When you say "C++ was used", I need port all game features to C++ or with console methods I will have a good performance increase?

Thanks
#3
11/16/2009 (2:07 pm)
Another question, I think my game have memory leaks, because after 5 minutes my game is crashing with signal 0.

Is there any plug-in or software to help found leaks on script?

Thanks
Eros
#4
11/17/2009 (12:38 am)
which version of iTGB are you using?
It seems like you are using 1.2 and there is a fix for that crash.
I would use 1.3.
#5
11/17/2009 (3:50 am)
For leak hunting you would use the Memory Instruments, they will show you that you leek and where you leak if possible.
#6
11/17/2009 (8:16 am)
I'm using the version 1.2, but last night I tried to use the version 1.3 (beta) and happened the same problem.

My game is running and 5 minutes after begin the game crash with signal 0 message.

On crash log I see the same messages that using 1.2 version. "Low Memory"

Thanks
Eros