Game Development Community

WorldCraft and WAD Files

by Mark Schmidt · in Torque Game Engine · 08/09/2001 (6:31 pm) · 2 replies

I know documentation isn't there, but there is a little bit. In the worldcraft docs, it says that I need a wad file. It says to go to the data\interiors\evil1 directory and I could use textures.wad. Well, it's not there.

So, I tried using buildwad specifying that directory, but all I get is a 1kb file with the wad version as the data and nothing else.

Anyone try this yet? What's the trick?

-mark

#1
08/09/2001 (6:32 pm)
Never mind. The dumb#$# that I am can't even read correctly. That's what I get for being too excited and just "glazing" over the docs. I was using the @ for the directory name in buildwad, but that's only for a text file listing textures. Sorry. Get back to your coding.

-mark
#2
08/09/2001 (7:24 pm)
If you don't have it going yet, try: from the v12/example/data/interiors dir: buildWad evil1 evil1/textures.wad