Game Development Community

Has anyone ported the objectpickergui

by Richard Preziosi · in Torque Game Engine Advanced · 11/02/2009 (4:01 pm) · 1 replies

Been trying for a while now, but have been unsuccessful at porting the objectPickerGUI to my scriptsandassets/client/ui folder. I'd use it where it is, in common/unifiedshell, but when I do that and point to the dts file it crashes, giving no errors. Object view is something I'd like to take advantage of, and would like to avoid taking hundreds of screenshots and editing them to display characters and items.

Thanks

#1
11/04/2009 (7:40 pm)
Hate to bump, but still struggling with this if anyone has any guidance they'd like to share.