Has anyone ported the objectpickergui
by Richard Preziosi · in Torque Game Engine Advanced · 11/02/2009 (4:01 pm) · 1 replies
Been trying for a while now, but have been unsuccessful at porting the objectPickerGUI to my scriptsandassets/client/ui folder. I'd use it where it is, in common/unifiedshell, but when I do that and point to the dts file it crashes, giving no errors. Object view is something I'd like to take advantage of, and would like to avoid taking hundreds of screenshots and editing them to display characters and items.
Thanks
Thanks
Torque Owner Richard Preziosi
WinterLeaf Entertainment