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Great game! A couple of suggestions.

by Macgiants · in ThinkTanks · 04/30/2003 (8:00 pm) · 27 replies

A health meter would be nice - the billowing smoke from the tank just doesn't tell me enough. More importantly, it would be nice to get some instant feedback when you're getting hit.

That, and there don't seem to be enough health powerups in the games I've played. Perhaps you could allow tanks to slowly regenerate a little health? I guess I'm just one of those players that likes to stay alive.

These, of course, are little things, and I'd just like to add that you've done a fantastic job with the game.
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#21
06/11/2003 (3:02 am)
How old is evreone in here

Sam : )
#22
06/11/2003 (10:57 am)
Robotic_rain, start an age post.. then we can decide if we want to share that information =P

"I once knew a man named Methuselah"
Tank Dork
#23
07/12/2003 (5:46 pm)
The only thing this game needs to make it the best game of all time
two words....

Land Mines

You pick em up like you would a power up and then you right click
to lay em down baby.

Some one tailing you on the way to the goal? drop a mine down and they either Dodge it or get a one way ticket to the re-cycling center!

Whoever dropped the mine would get the credit for the kill.

Iron Man wants to place mines in front of Arrow launch pads and then watch people hit the pads and then BOOM! twisted wreckage flying through the air.

Iron Man volunteers to be first beta
tester for new Land Mine option.


Iron Man
#24
07/14/2003 (5:26 am)
The only problem I see with land mines are campers lining the goal with them. If there is a jump point nearby you can get around, otherwise time to drive off the edge with the flag to move the goal. If they had a short lifespan they might work. Maybe a landmine that has a five second fuse and detonate on impact, so no matter what they are gone in five seconds.

Tom
#25
07/14/2003 (6:35 am)
Simple solution to make everyone happy. Health Meter/Billowing Smoke toggle. Empower the individual user.
#26
07/14/2003 (4:16 pm)
Here is a suggestion to make everyone happy:
more meters (i.e. health and ammo meters) are ok with me, however they should be on the side/top/bottom of the screen - and NOT on the tanks themselves since this would cause much screen clutter and make the game even more confusing (much on the screen when 10 players are scrumming!).

Meters could be optional as well. No big deal since the game already calculates damages and fired rounds.

Personaly I don't care about either meters. Rebirth, like someone said, is so quick. And to be out of ammo is no big deal. As a crazy scrummer I don't shoot THAT much and I die very often. If out of ammo, one still can score.

HB

"Hugobrain has been eliminated by Hugobrain"
#27
07/15/2003 (10:03 am)
Can you developers post a poll? I'd be curious to see where the numbers would fall on meters.
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