Support for subsurface scatteriing
by ZeroC · in Torque 3D Beginner · 10/25/2009 (11:48 am) · 1 replies
Does Torque 3d have support for subsurface scattering? I've noticed that the material editor has several other texture layers besides diffuse, normal map and specular map. If it doesn't have support that can this be implemented?
About the author
Torque 3D Owner Pat Wilson