Game Development Community

Inside of interiors not rendering

by Richard Preziosi · in Torque Game Engine · 10/21/2009 (6:34 pm) · 3 replies

So I made a stadium, 400 x 240 units. used another that is 395 x 235 units to hollow it out and remove the roof/floor. I even put a door in just in hopes to make it render the inside wall cause I know if something is completely closed off it won't render it. It only renders the top, bottom, and outside faces. The dif looks perfectly fine in constructor. Anyone know a way to fix this?

Thanks

#1
10/22/2009 (5:25 am)
Ah found a reset brush button in constructor that fixed most of the problems, however some of them when it hit reset disappear all together. Is there a reason for this, or is it just a nasty side effect?
#2
10/22/2009 (5:36 am)
I've never seen any of the problems described, I've made a couple of placeholder interiors for older projects but most of the actual modelling went pretty smoothly... however I havnt spent too much time in constructor and none of my interiors were done "correctly". (ie. portals, LOD and etc.)

Try searching the forums for a similiar constructor problem?
#3
10/22/2009 (6:56 am)
Yeah apparently the 1.6 update should fix this problem somewhere between 1.3-1.6, I think what I ran into is just a leftover bug. If i select all and reset, rather than just resetting the messed up ones, it all resets fine and renders correctly on import. Just one of those things I jumped to posting too soon before I figured it out, but this may help someone else who was having the same problem.