Game Development Community

Set password on server - game doesn't start...

by Andrew Edmonds · in Torque 3D Professional · 10/20/2009 (11:08 am) · 3 replies

Hi all,

I can see posts about this same issue going back years but I can't seem to find the solution!

I can start my game and host it without a password and other people can join. However, if I go into core/scripts/server/defaults.cs and set a password

$Pref::Server::Password = "aa";

the game will not start at all. I simply get a slow and endless loop of:

Sending heartbeat to master server [IP:74.63.12.22:28002]
Received info request from a master server [IP:74.63.12.22:28002].

..in my console log.

If I had tried that first, I'd be looking at my router and firewall and thinking there was a problem there, but since it works fine without a password it has to be the game.

Any ideas?

About the author

Formed in 2005, EiKON Games is an indie games development project based in the UK working on the tactical first person shooter "Epoch: Incursion". See the Join Us or Contact Us pages at http://www.eikon-games.com/


#1
10/20/2009 (11:24 am)
OK - here's a weird thing. Even if I don't tick the 'Host' button. If I have a password set in defaults.cs, the game wont start... Console just sits at:

CDROP: 3435 local
CDROP: 3434
#2
10/20/2009 (11:33 am)
I remember soemthing like this happening too. It's because its trying to connect to itself with that password that you didn't set. I think. Try removing the password?
#3
10/20/2009 (11:47 am)
It works absolutely fine locally and multiplayer when there is no password set. As soon as I set a password though - nothing..