Game Development Community

V12 on Windows XP?

by Tom Kidd · in Torque Game Engine · 08/08/2001 (6:39 am) · 3 replies

Yes I know this officially qualifies me as an officially lame person, but I (for some reason) took the WinXP RC1 plunge a week ago, and so far I like this OS. There's the usual quibbles, but overall it ain't too bad. However this morning I finally got around to trying the Tribes 2 demo - no dice. Gives me an "unhandled exception" error. Crap. Well, no big deal - save for the fact that I know this is the same engine V12 is based off of. Does anyone know anything about V12 running on WinXP? What Operating Systems are officially "supported"? If V12 on WinXP is a no-go, is it on the to-do list of things to implement/fix? Is this UE fixed in Tribes 2 already and I just don't know it yet?

Schnapple

#1
08/08/2001 (8:05 am)
I'm running the V12 demo on a development computer provided by Intel that has both XP and WIN2000. It works on both.

Jeff GG
#2
08/08/2001 (8:39 am)
Sweet. Hope it still works on my Voodoo3. Thanks for the info.

Schnapple
#3
08/09/2001 (8:50 pm)
Couple Voodoo3 notes.

Check the Video card comaptibility charts in the docs to determine the prefered driver: OpenGL or DirectX.

Also we did not ship pre built .bm8's with the V12 SDK (256 color bitmaps) so by default it uses 32 bit bitmaps which tend to be a bit slower on the Voodoo3. We did ship the texture2bm8 utility so you can create them if you'd like.

--Rick