Character shows up in game but not the shape editor
by venturi · in Torque Game Engine Advanced · 10/18/2009 (1:56 pm) · 2 replies
Hello community, I am new to torque.
I am hoping someone out there can help me resolve some issues i am having. I am at work right now with higher ups breathing down my neck to make this stuff work lol.
After a lot of struggling I have managed to make DTS and DSQ files. The problem i am having is My character models show up in game, or the terrain editor, but they do not show up in the Shape editor. I am playing with my LOD's and I am thinking that its an LOD issue somewhere. I can change the LOD and make my models appear in the shape editor but not in game.....arrrrggh lol. I dont know if it is important to have it show up in the shape editor, as long as i can see it in game.
The other problem i am having is with Dsq's I have finally figured out that i need to have all my nodes import in in order for my sequence to work. I actually attached a sequence to one of my models in the shape editor....but when i run the animation, the nodes move but the skin or mesh stays in the place and does not move with the nodes....did i set up my animation wrong?
I am hoping someone out there can help me resolve some issues i am having. I am at work right now with higher ups breathing down my neck to make this stuff work lol.
After a lot of struggling I have managed to make DTS and DSQ files. The problem i am having is My character models show up in game, or the terrain editor, but they do not show up in the Shape editor. I am playing with my LOD's and I am thinking that its an LOD issue somewhere. I can change the LOD and make my models appear in the shape editor but not in game.....arrrrggh lol. I dont know if it is important to have it show up in the shape editor, as long as i can see it in game.
The other problem i am having is with Dsq's I have finally figured out that i need to have all my nodes import in in order for my sequence to work. I actually attached a sequence to one of my models in the shape editor....but when i run the animation, the nodes move but the skin or mesh stays in the place and does not move with the nodes....did i set up my animation wrong?
#2
I managed to make a lot of progress since this post. If any else is having the same problem, I think because my characters were so huge in game, torque had trouble drawing them. make sure your characters are scaled correctly before skinning and bringing them in. That seemed to fix my visibility issue.
10/20/2009 (10:49 am)
I am using T3DI managed to make a lot of progress since this post. If any else is having the same problem, I think because my characters were so huge in game, torque had trouble drawing them. make sure your characters are scaled correctly before skinning and bringing them in. That seemed to fix my visibility issue.
Torque Owner Daniel Buckmaster
T3D Steering Committee