Game Development Community

[BUG 1.0] MessageHud: de/activateKeyboard unknown function

by elvince · in Torque 3D Professional · 10/15/2009 (10:55 am) · 1 replies

Hi,

When you are using the built-in chat, there is an error in MessageHud on activateKeyboard & deactivateKeyboard. I look in C++ source and this function is not existing.

What was the purpose of this function? Is it something we can safely remove without side effects or something that need to be reimplemented?

Thanks,

#1
09/19/2010 (11:12 pm)
I'll chime in and give this one a little bump as well. Recently noticed the same errors popping up in our project.

We are running a dedicated server on 1.1b2 and after adding in the UAISK was getting a few minor issues when I came across this (It appears we were getting it prior to the UAISK as well)