Torque Script / Mac
by Erick Sitter · in Torque Game Builder · 10/15/2009 (6:14 am) · 6 replies
Okay, besides Textedit that comes with Mac OS X I was wondering if there were any compilers out there that would work with torque script or is textedit enough? I'm used to having highlighted syntax and a constant debugger that looked for errors in my code.
While I know Xcode is the main thing with Mac OS X, would a C++ Mac compiler work? or not...
While I know Xcode is the main thing with Mac OS X, would a C++ Mac compiler work? or not...
About the author
I love anime, manga, and game design. I also love sports(games)^^
#2
10/15/2009 (1:51 pm)
There's a resource for adding TorqueScript syntax highlighting to Xcode. www.garagegames.com/community/resources/view/15089
#3
10/21/2009 (1:16 am)
I run Torsion in unity mode on Vmware fusion best option I have come up with and i tried TIDE, Smultron, and Xcode
#4
10/21/2009 (8:59 am)
While running in unity mode on Vmware, do you run TGB it self on unity (by this I think you mean a PC crossover platform) if so, how does TGB run. I only ask because for some reason my TGB on OSX is starting to become very slow, I mean VERY slow. I want to split my hard drive and install a PC OS, but don't want to spend the $300.
#5
10/21/2009 (9:31 am)
I wonder how well a Sun VirtualBox would work for that, less options than VMWare but free...
#6
10/21/2009 (12:40 pm)
Well as far as a compiler goes, Smultron is great. Just TGb and the Mac platform are friends, but not best friends. I Want best friends If someone has a clear cut suggesting please post, otherwise, $300 dollars, here i come!
Torque 3D Owner Ronny Bangsund
Torque Cheerleaders
I use Smultron. The author isn't currently updating it, but since the program didn't immediately cease to work the moment he announced it, I'll continue using it. It has decent syntax highlighting for anything ending in .cs, and supports sessions and projects. There's no IDE for Mac with TorqueScript checking and compiling built in yet.
For debuggery, some people suggest networking with Torsion on a Windows box, but since I'm sitting wherever I feel like with a MacBook, that's sort of out of the question most of the time. Echo debugging works for me :)