Combining multiple animation DSQ's through script
by TigerHeros · in General Discussion · 10/10/2009 (4:02 am) · 1 replies
Hi,
I am fairly new to Torque3D and am having trouble being able to find resources or help with respect to animating our characters. While we have successfully been able to export DSQ's for a run animation and a unique type of jump animation, I need to set up a user-input/shortcut-key for triggering the jump while the user is running within the game. Can you please point me to any resources/rules that will help us in setting up the animations, and the functions/procedures that I should use to combine the user-selected run/jump animations seamlessly? I am currently trying to achieve this by using PlayThread and SetActionThread commands. We are trying to create a multi-player game.
Thanks a lot!
Bhargav
About the author
Associate OmegaDog
Lots of code changes will be required deep in the anim system. If I'm wrong I'm sure someone will tell us hehe.
The sync of the thrust leg will look funny if its already committed to more than 50% of the running animation.
Hope someones got a solution for you, I'm just a community dumbass compared to some of the folks on here so theres still hope! :)