Game Development Community

Problem plugging in the DTS exporter

by Jared Thorbahn · in Artist Corner · 10/09/2009 (10:39 pm) · 2 replies

I'm new, very new. Plastic wrap new at this so if it's something simple please don't laugh but I downloaded the trial version of 3D S Max 2010. I followed this tutorial about making a model out of squares for 3d S Max, and then I got to the part about exporting it in a .DTS and naming it PLAYER.DTS . Anyways I downloaded the plugin on garage games website, but when the "DTS FAQ" document says "To install the exporter, simply place the file "max2dtsExporter.dle in the 3DSMAX/Plugins/ directory. Make sure that 3DS Max isn't running, as it loads plugins on start up. After you place the file in the plugins directory, start up max" I got confused. I found the 3DSMAX folder under my documents, but could not find a Plugins or Directory folder. I tried creating my own folders titled that, but that didn't help. And yes 3d S Max was not running when I did all this.

#1
10/10/2009 (2:31 am)
The plugin won't work with a trial version of Max Jared, you must have a licensed version.
#2
11/13/2009 (10:44 am)
The plugins directory will be located in \Program files\Autodesk\3ds max 2010 (note that it could be Program Files (x86) if you are running a 64 bit OS). The directory in your my documents is for your created content since it's against MS security policy to allow programs to create files in the \Program Files\... directories.