Game Development Community

Adjusting SSAO?

by Harvey Greensall · in Torque 3D Professional · 10/09/2009 (12:59 pm) · 4 replies

Hey Guys,

Sorry for my ignorance here, but what's the best way of adjusting the Screen Space Ambient occlusion? I've seen the killer video of this in use but it doesn't appear to be used in my scene even though it should be as far as I know...I've a 1 GIG GeForce 9500GT ... I'm assuming this would be good enough to display this kind of stuff...

Cheers as always !!

Harv


#1
10/09/2009 (3:52 pm)
http://www.garagegames.com/community/forums/viewthread/102475

Might check that out. There are new files to replace the current SSAO ones along with some option ideas. Can play around with the options a bit to see what works best for your card. A 9500GT is still a rather low end card, but with some adjustments SSAO should run fine if you can handle the dynamic shadows.
#2
10/12/2009 (7:42 am)
Thanks Joshua, I'll look into it. yeah, it's a shader 4.0 card, dynamic shadows work fine too,

I'll have a bit of a play around 8)

Cheers again for the link!

H.
#3
10/12/2009 (1:05 pm)
Hey, i just put this online, i realised it might help others out.

http://www.garagegames.com/community/resources/view/18479
#4
10/12/2009 (1:43 pm)
Perfect ! and yes, I can now see SSAO is working fine on my setup here !!