Game Development Community

Recomended Tile size?

by Max Kielland · in Artist Corner · 10/08/2009 (11:26 pm) · 1 replies

Hello,

For TGB, is there a way to ruffly calculate the tile size needed in pixels for a specific resolution and tile layer cell size?

Lets' assume I have a tile layer where each tile is 4x4. In screen resolution 1024x768 what is the best pixel size to use for each tile cell when I create the graphics?

If I use a to high resolution, details dissapears and a to low resolution makes it jaggy.

Any suggestions?

#1
01/22/2010 (2:14 pm)
I'm using 48x48 for tiles now, but my target resolutions tend to be large. If you are using an 100.0 x 75.0 default camera. If you're tile map is set to 5.0, you can do the math and figure out your pixel ratios. At 1024x768, you're looking at about 51 available pixels per tile.