Game Development Community

Something similar to GuiObjectView?

by Rex Hiebert · in Torque 3D Professional · 10/07/2009 (3:34 pm) · 1 replies

I just noticed GuiObjectView and thought something like that (but not that) would be useful in a project I am working on.
What I would need is something that generates a single shot of an object. When the player selects an object, a snapshot of the object would pop-up with the details of that object. I would always want it to be at an iso-like angle and fit within the area of the control. This would be a lighter-weight control than the GuiObjectView since it would not need to handle animations or user input.

Anything like that?

#1
10/07/2009 (4:02 pm)
guiObjectView should work fairly well for your needs. If you wanted to you could stip out the animation stuff if you wanted, but it shouldn't fire unless you load in some animation sequences into it.

As a side note they didn't update the rendering code with the latest stuff from the material preview that uses a similiar setup. It will be completely blackened out in Basic Lighting. I will post a bug report for that.