Tutorial problem - demo
by Jalapen0 · in Technical Issues · 10/06/2009 (10:20 pm) · 3 replies
Hello all,
I have the demo downloaded and am going through the Torque3d tutorials. I've gone through most of them and have arrived at the RTS Prototype session. I have run into a problem. Well 2 actually.
First, when I download the sample assets and place them in the art directory, the "game" will no longer run. It freezes at loading datablocks. Not really a biggie since the tutorial says the art "should" be with the installation.
Second, I get to the Mouse setup and it says to open game/scripts/server/game.cs and go to function GameConnection::onClientEnterGame. Uhhh, it doesn't exist. It does exist in core/scripts/server/game.cs. However, if I open it and try to use it (not knowing if it's a typo or not) the next step says "locate the following line:
%this.spawnPlayer(%playerSpawnPoint);"
uhh, it doesn't exist either. So I'm stumped and have no idea what to do at this point. Any ideas? I'm trying to learn this thing on the demo to see if it's viable for me to make a game in my spare time or not.
Also, any other good tutorials out there I can go through? I'd rather use Torque3d specific stuff, not TGEA.
Thanks!!
I have the demo downloaded and am going through the Torque3d tutorials. I've gone through most of them and have arrived at the RTS Prototype session. I have run into a problem. Well 2 actually.
First, when I download the sample assets and place them in the art directory, the "game" will no longer run. It freezes at loading datablocks. Not really a biggie since the tutorial says the art "should" be with the installation.
Second, I get to the Mouse setup and it says to open game/scripts/server/game.cs and go to function GameConnection::onClientEnterGame. Uhhh, it doesn't exist. It does exist in core/scripts/server/game.cs. However, if I open it and try to use it (not knowing if it's a typo or not) the next step says "locate the following line:
%this.spawnPlayer(%playerSpawnPoint);"
uhh, it doesn't exist either. So I'm stumped and have no idea what to do at this point. Any ideas? I'm trying to learn this thing on the demo to see if it's viable for me to make a game in my spare time or not.
Also, any other good tutorials out there I can go through? I'd rather use Torque3d specific stuff, not TGEA.
Thanks!!
#2
10/07/2009 (11:58 pm)
Should actually be in the Torque 3D Public Forums. The problem has already been discussed and temporary instructions (until the docs are updated) can be found here.
#3
10/08/2009 (6:19 am)
ah thanks, I didn't see the engines dropdown in the forum list.
Jalapen0