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Visible Mesh collision with shape replicator

by Donald Teal · in Torque 3D Professional · 10/05/2009 (9:26 pm) · 2 replies

I set up the shape replicator to spawn mutliple rocks and one to do some static trees for me but it seems that there is no colision on the replications.

Is there a way of enabling visible mesh collision on the replications?

#1
10/05/2009 (9:29 pm)
Check "interactions" on, and the model will still need a collision mesh
#2
10/05/2009 (10:42 pm)
had interaction on. it was the collision mesh I am missing. was hoping there was a way of using visible mesh like on a static shape