Game Development Community

t3d bug - clouds render black

by Scott Galloway · in Torque 3D Professional · 09/30/2009 (6:10 am) · 4 replies

it seems to be t3d 1.0 definately and it looked like beta 5 had the same issue on my new gpu

HD 5870 clouds seem to multiply blend NOT additive blend against scatter sky

https://dl.getdropbox.com/u/937971/smog%20clouds.jpg

#1
09/30/2009 (3:48 pm)
This is a known issue from Beta5 ( on some video cards ) which I was unfortunately unable to debug prior to 1.0.

Logged as THREED-589

-edited-

#2
06/30/2010 (5:14 am)
@QA: plz grab this
#3
06/30/2010 (6:40 am)
eb| are you still seeing this?

My thread on it in "Resovled"

Though I ain't using a 7900 any more.
#4
06/30/2010 (7:33 am)
I never saw this tbh. I stumbled on it this morning.
I am hoping it is fixed.