Game Development Community

Need Direction with 2D Animation Program...

by Jon Lorber · in Artist Corner · 09/29/2009 (9:57 pm) · 3 replies

I have hundreds of PNG files exported from Flash. In order to use them in TGB I need to get them into a single bitmap that I can use in Cell mode.

What program can I use to assemble the frames without too much manual labor? Which application do people typically use to generate the 2D animation images for Torque Game Builder (TGB?)

Alpha channel will be a consideration. Thanks.

#1
09/29/2009 (10:28 pm)
The collage function in ImageMagick is what I use for now. Check their website for some good explanations of the different tile-based manipulation.

You can assemble, change backgrounds, add margins and more with it, after studying the manual a little. You can even split them up again after.
#2
09/30/2009 (1:18 am)
Excellent recommendation. This is exactly what I need. Btw, I'm using the "montage" command. I'll have to check out the difference. Thanks!
#3
09/30/2009 (1:18 pm)
Collage, montage, same difference! :P

Yeah, that's the one. Powerful tool.