Game Development Community

[1.0 Bug] No Particles in AL Mode

by Ryan Mounts · in Torque 3D Professional · 09/29/2009 (6:44 pm) · 2 replies

I'm seeing no particles in Advanced Lighting mode. At first I thought it had to do with transparency, but even with a completely opaque particle, nothing renders. I don't see any errors in the console. Particles work fine in Basic Lighting mode, and they worked fine for me in both modes in Beta 5.

Intel Core 2, ~1.99 Ghz
Nvidia Quadro NVS 135M

#1
09/29/2009 (7:01 pm)
I noticed this too when I was running around the Burg level. If I fired the rocket I would get the decals after the explosion but none of the particles.

I would guess it's directly related to the transparency bug (http://www.garagegames.com/community/forums/viewthread/102533) because all particles are rendered the same (which takes into account transparency), even if the texture is totally solid.
#2
10/19/2009 (3:25 pm)
This is fixed for me in 1.0.1. Moving topic to Resolved...