Zoning Trigger
by John Eric Miller · in Torque Game Engine · 04/13/2003 (2:05 pm) · 0 replies
How would I go about making a trigger that when the player enters the trigger area it loads a new mission and places the player at a location specified by the trigger? Can this be done in Scipt alone or would I need to miodify the C++ code?
Thanks,
Eric
Thanks,
Eric