Game Development Community

Help before i buy?!?!

by Michael Dimitrievski · in Artist Corner · 09/20/2009 (2:33 pm) · 3 replies

So yeah, i am an owner of TGE. My "team" fell apart with noone contributing to the project we were working on. Moving on, I have a few people who now would like to help me out but no 3D modelers. I am lookin into TGB but the artists asked me to find out more info about the file format and such for the graphics/animations. I am on a limited bandwidth connection so searching has been painful. if anyone can pass on the info relating to graphics for TGB i'd really appreciate it.

Mike

#1
09/20/2009 (3:52 pm)
PNG's for graphics that need an alpha channel; and JPG's for anything that does not. Do not use progressive JPG's if you are looking at targeting the Mac. The version of libjpeg does not support progressive JPG's on the Mac. I believe the latest libs do.
#2
01/22/2010 (2:26 pm)
I noticed you talked about 3D Artists. TGB is 2D however. Is this intentional?
#3
01/25/2010 (2:16 pm)
My thought on it was 3D characters/scenes rendered and stitched into a sprite sheet/tile map.