Mirrors in T3D Beta 5
by Ilidrake · in Torque 3D Professional · 09/19/2009 (5:22 pm) · 4 replies
Has anyone gotten mirrored surfaces to work in T3D? And if so could you please share with the community? I've been cracking at it for a few days and have no idea where to begin. Thanks in advance.
#2
Here is an example asset.
09/21/2009 (6:00 pm)
For a planar reflection like a mirror you do not want to use a dynamic cubemap. You should create a dif the shape of your mirror and setup a CustomMaterial for it which uses the ReflectBump shader. Here is an example asset.
#3
is there still no way to have a mirror on a dts surface?
like, for instance, a vehicles rear view or side mirrors?
09/21/2009 (6:07 pm)
I see that asset is a diff,is there still no way to have a mirror on a dts surface?
like, for instance, a vehicles rear view or side mirrors?
#4
09/21/2009 (6:35 pm)
TSShape ( dts ) does not support planar reflections but you could probably hack one in as a CustomMaterial or just use a dynamic cubemap ( even though that would be way more expensive than necessary ).
Torque 3D Owner Andy Simon