Game Development Community

Is it possible...

by John Eric Miller · in Torque Game Engine · 04/08/2003 (7:13 pm) · 3 replies

Is it possible in Torque out of the box to create a 3D object in 3D Studio Max that you want the player to colide with from inside of the object rather than outside? Obviously the object would be textured inside :) Also, with the above could one side of the bounding box be left open so the player could walk through?

Thanks,
Eric

#1
04/08/2003 (8:20 pm)
bounding box != collision mesh ;)
#2
04/09/2003 (4:13 am)
Would it be difficult to change the bounding box to a collision mesh?
#3
04/09/2003 (4:22 am)
Sounds like you want to make an interior. Use Worldcraft.