Game Development Community

Building upside down

by Zeinad · in iTorque 2D · 09/17/2009 (5:54 pm) · 1 replies

I was hoping maybe this would be fixed in the new release but it looks like it hasn't been yet, so I was wondering if anyone else has a good solution for this.

There is a really handy looking button which says it will make the game be upside down, but when it flips the game upside down it also offsets it by half of the screen.

I would like to be able to build my game upside down, however it would be very annoying and tedious to shift the content of every level to make it fit when offset by half a screen (not to mention adjusting all the code that is position based). Does anyone know a better way?

Thanks.

#1
09/21/2009 (12:50 pm)
Does nobody else have this problem? Being able to build upside down is fairly important to the project I am working on (and in my opinion most landscape games should probably use it).