Checkers tutorial Question (I did search also)
by Justin Prate · in Torque Game Builder · 09/16/2009 (8:29 pm) · 2 replies
When I run the checkers tutorial (I just finished part 4) it loads up a places giant checkers on my screen. lol What have I done wrong? I read back through the 4 parts and it looks like I have everything the same...I am not sure what I am missing.
I did a checkers tutorial and read through a bunch of other peoples problems but have not been able to find whats up with this, any help would be great.
I did a checkers tutorial and read through a bunch of other peoples problems but have not been able to find whats up with this, any help would be great.
About the author
Have my Bachelors Degree of Science in Game Art & Design and have been doing QA for over 2 years now, most recent position was Senior Tester, a Jr. Level Design position would be the next step. Want to own my own game studio some day but who doesn't!
#2
Go to the function:
function ClientCheckerBoard::initPiece(%this, %type)
And change the "60 60" (below) to a smaller size to suit your board.
I used "7 7" as i had the tile sizes set to "8 8".
// set the piece's size and return it
%piece.setSize("60 60");
I know you may never see this, but for people like myself with this problem there is finally an answer.
09/26/2010 (11:01 pm)
Open clientCheckers.csGo to the function:
function ClientCheckerBoard::initPiece(%this, %type)
And change the "60 60" (below) to a smaller size to suit your board.
I used "7 7" as i had the tile sizes set to "8 8".
// set the piece's size and return it
%piece.setSize("60 60");
I know you may never see this, but for people like myself with this problem there is finally an answer.
Justin Jones