About the shapebase new setThreadTimeScale method
by Steven Chiu · in Torque 3D Professional · 09/14/2009 (1:26 pm) · 3 replies
I want to use the new shapebase's setThreadTimeScale method to speed up or slow down my animations without success. So I'm wondering what's the usage of this method? BTW I used the playthread command for my animations.
Torque Owner Ivan Mandzhukov
Liman3D
datablock StaticShapeData(AAA) { category = .........; shapeFile = .......; }; function AAA::onAdd(%this,%obj) { %obj.playThread(0,"seq"); %obj.setThreadTimeScale(0,2);//speed up twice }