Does T3D have this feature?
by ysun · in Torque 3D Professional · 09/12/2009 (12:49 am) · 2 replies
In some games, the textures can be set with different properties by adding special strings ahead or behind, like metal_texture01.jpg, stone_texture01.jpg, etc. So when these textures being hit by bullets, there are different visual effects and sounds. Does T3D have this feature? If not, how T3D make it if there is a brick box and one side is metal covered?
Thanks.
Thanks.
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