Game Development Community

can you remove Network area of the TGB Engine?

by Hankyungsu · in Torque Game Builder · 09/10/2009 (4:15 am) · 4 replies

can you delete Network area of the Engine?
To receive verification from government office for our game, they request NOT using Network.
Your prompt reply will be highly appreciated.

#1
09/11/2009 (4:03 pm)
I'm pretty sure that you can disable networking in TGB. I did it for my iPhone game to improve the loading time and I don't see why you can't do the same for your game. I don't remember exactly what I disabled but I'm sure you can find specifics if you search through the iTGB forums.
#2
09/11/2009 (8:00 pm)
thank you nate!
please help me!
#3
09/14/2009 (12:55 am)
Try this

Go to your Game\common folder - so if your game is called Fish and is in c:\fish

then go to c:\Fish\common

There you will find a file called commonConfig.xml

One of the entries is

<UsesNetwork>0</UsesNetwork>

0 = no network
1 = network

There is also a file in c:\fish\common\preferences\defaultprefs.cs which has the server info.

check also the file common\gameScripts\common.cs which actually sets up the network.
#4
09/29/2009 (7:25 am)
thank you!

Is it possible to develop Game without TCP/IP socket API of the engine while using Torque engine in Windows XP Pro?