Game Development Community

Executable Game doesn't work despite it working in TGB

by Cyrad · in Torque Game Builder · 09/08/2009 (4:05 pm) · 2 replies

I recently finished the Whack-A-Mole. Running the game from within TGB, it worked perfectly fine, but when I built the project, the game didn't function the same. The spawn point holes are smaller than they should be, and the moles themselves aren't spawning. Any clue to what's going on here?

#1
09/08/2009 (7:03 pm)
When you publish the game from the TGB make sure to include the script files. I think I had that problem a long time ago and doing that solved it for some reason.
#2
09/08/2009 (8:01 pm)
Whoa, that worked. Not sure how including the uncompiled scripts in it has to do with it, but if it works...

Thanks a lot!