Free newbish Leval Designer
by Carter Patterson · in Jobs · 09/05/2009 (9:04 pm) · 2 replies
EDIT: I'm not available for anymore
Hello,
I am kind of new with TGE, but I have been playing around with the mission editor a bit and I have experience with Half-Life 2’s source hammer world editor. At the moment I’m just looking for experience and my services are free, but I still have a bit to learn so I’ll most likely be asking a few questions.
I’m not picky about who I work for or what I’m working on, even if it’s just one small multiplayer death match map or something, as long as I get experience and learn a few thing, I’m happy. I can handle critique very well, if there is something in my work you don’t like, I’ll be more then happy to change it, even if it means starting over. I’m pretty devoted to my work, as long as I have a good motive as to why I should work on it, then I’ll work on it, and I’ll make sure it looks good. At the moment I do not have a job and I’m heading into grade 12, I’m expecting a not very hectic year, but even if it is, I’ll make sure to set time to work on the level and make sure it is done on time, and if I can’t make the deadline, I’ll make sure to say so ahead of time to save you a headache.
I work for free (but if for some strange reason you want to pay me…..then OK! :D) The only things I need is a bit of help understanding the engine, and level concept art.
Here is a few screenshots of a left 4 dead map I’m working on (keep in mind, it’s a work in progress)
i163.photobucket.com/albums/t298/Carter104/l4d_jail_break0000.jpg
This is where the players start, kind of like a barracks, I’m thinking of making it smaller so there isn’t so much open space and also the ceiling is kind of bare looking (needs vents or something.
i163.photobucket.com/albums/t298/Carter104/l4d_jail_break0001.jpg
Here is a hallway for a prison block; I wanted to give it more of a creepy feel with the dim yellow lights and the concrete walls. I still need to add stuff like blood on the walls and dead bodies on the floor.
i163.photobucket.com/albums/t298/Carter104/l4d_jail_break0002.jpg
here is inside a prison cell, same kind of lighting and textures as before, still needs some wall details, such as markings to show how long someone was in there and other kinds of graffiti, and some words on the wall that say “help me” or something like that.
i163.photobucket.com/albums/t298/Carter104/l4d_jail_break0003.jpg
This is just a regular hallway that security would use in the prison, I want it to look a bit cleaner then the prison cell hallways, but I still wanted it to keep the creepy feel. I still need a lot more work on it, such as mould on the walls and bits of the floor broken or cracked, and add blood and dead bodies.
Unfortunately I don’t have anything else that’s worth showing, and a bunch of my good maps for counter strike: source and half-life 2 where lost.
Thank you for taking the time to read this and hopefully someone will conceder me. :)
EDIT: I'm not available for anymore
Hello,
I am kind of new with TGE, but I have been playing around with the mission editor a bit and I have experience with Half-Life 2’s source hammer world editor. At the moment I’m just looking for experience and my services are free, but I still have a bit to learn so I’ll most likely be asking a few questions.
I’m not picky about who I work for or what I’m working on, even if it’s just one small multiplayer death match map or something, as long as I get experience and learn a few thing, I’m happy. I can handle critique very well, if there is something in my work you don’t like, I’ll be more then happy to change it, even if it means starting over. I’m pretty devoted to my work, as long as I have a good motive as to why I should work on it, then I’ll work on it, and I’ll make sure it looks good. At the moment I do not have a job and I’m heading into grade 12, I’m expecting a not very hectic year, but even if it is, I’ll make sure to set time to work on the level and make sure it is done on time, and if I can’t make the deadline, I’ll make sure to say so ahead of time to save you a headache.
I work for free (but if for some strange reason you want to pay me…..then OK! :D) The only things I need is a bit of help understanding the engine, and level concept art.
Here is a few screenshots of a left 4 dead map I’m working on (keep in mind, it’s a work in progress)
i163.photobucket.com/albums/t298/Carter104/l4d_jail_break0000.jpg
This is where the players start, kind of like a barracks, I’m thinking of making it smaller so there isn’t so much open space and also the ceiling is kind of bare looking (needs vents or something.
i163.photobucket.com/albums/t298/Carter104/l4d_jail_break0001.jpg
Here is a hallway for a prison block; I wanted to give it more of a creepy feel with the dim yellow lights and the concrete walls. I still need to add stuff like blood on the walls and dead bodies on the floor.
i163.photobucket.com/albums/t298/Carter104/l4d_jail_break0002.jpg
here is inside a prison cell, same kind of lighting and textures as before, still needs some wall details, such as markings to show how long someone was in there and other kinds of graffiti, and some words on the wall that say “help me” or something like that.
i163.photobucket.com/albums/t298/Carter104/l4d_jail_break0003.jpg
This is just a regular hallway that security would use in the prison, I want it to look a bit cleaner then the prison cell hallways, but I still wanted it to keep the creepy feel. I still need a lot more work on it, such as mould on the walls and bits of the floor broken or cracked, and add blood and dead bodies.
Unfortunately I don’t have anything else that’s worth showing, and a bunch of my good maps for counter strike: source and half-life 2 where lost.
Thank you for taking the time to read this and hopefully someone will conceder me. :)
EDIT: I'm not available for anymore
About the author
I like to make levels for games, and I like to make games that I want to play. For me, game's aren't about having the greatest next gen graphics, it's about having fun, and I make sure all my work shows that. (of course good graphics never hurt :P )
Torque Owner Robert Sutton