[beta5 bug] debris appears black (w/ fix)
by Ivan Mandzhukov · in Torque 3D Professional · 09/04/2009 (7:01 am) · 2 replies
Has Someone had debrises that render black instead of textured? I am using the debris from the default T3D beta 5 installation from the crossbow folder. In TGEA 1.7.1 they render textured. I create them via explosion. Am I missing something?
Torque Owner Ivan Mandzhukov
Liman3D
in prepBatchRender() find this:
..and after it add this: