Tagged Skins in Milkshape models?
by Bruce Wallace · in Artist Corner · 03/28/2003 (8:18 pm) · 2 replies
Hello,
I've been trying to get tagged skins exported with milkshape such as:
base.test.jpg
What I am trying to do is use setSkinName(); to swap skins, but when I export a shape from milkshape with a base tag it causes a resManager error: ResourceObject::Construct: NULL resource create function. When trying to load the shape.
I've dug through the forums and have not found anything that helps.
Does anyone know what I am doing wrong or a work around for this problem?
Thanks,
Bruce
I've been trying to get tagged skins exported with milkshape such as:
base.test.jpg
What I am trying to do is use setSkinName(); to swap skins, but when I export a shape from milkshape with a base tag it causes a resManager error: ResourceObject::Construct: NULL resource create function. When trying to load the shape.
I've dug through the forums and have not found anything that helps.
Does anyone know what I am doing wrong or a work around for this problem?
Thanks,
Bruce
About the author
#2
I have the .max file as well as a .png file, just need 3dmax knowledge to figure out wtf is wrong.
-Ron
03/29/2003 (8:15 pm)
I have seen issues with 3dmax and getting tagged skins to work. I was sent a model that was supposed to be created with a base.model.png file, but for the life of me I can never setSkin the puppy :( and my limited knowledge of 3dmax does not allow me to dig into the model and see wtf is going on.I have the .max file as well as a .png file, just need 3dmax knowledge to figure out wtf is wrong.
-Ron
Torque 3D Owner Bruce Wallace