Edwin R's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| About getting a list of objects from TorqueObjectDatabase | I use the 1.5 beta, the templated method might be new.... read more | 01/21/2008 (1:04 am) |
| About getting a list of objects from TorqueObjectDatabase |
Yes, you can use the templated method [b]FindObjects[/b]
ex :
List |
01/20/2008 (8:31 am) |
| TorqueX3D beta - 2d Objects disappearing, solution. | It works Joshua ! I don't know if it affect performance because my project is at the beginning T... read more | 01/12/2008 (2:36 am) |
| TorqueX3D beta - 2d Objects disappearing, solution. | It doesn't work for me. If I set the property UseLayerSorting to false, my T2DStaticSprites are are ... read more | 01/11/2008 (11:08 am) |
| Drawing a 2D line | A better idea is to modify the vertices coords of the T2DPolygon [code] poly.Vertices[0].X = 10;... read more | 12/30/2007 (1:43 pm) |
| Drawing a 2D line | Very interesting ! I just played with your code and founded that with Primitive = 4 and Size = ne... read more | 12/30/2007 (1:21 pm) |
| Drawing a 2D line | I found this : [url]http://blogs.msdn.com/manders/archive/2007/01/07/lines-2d-thick-rounded-line-seg... read more | 12/30/2007 (11:09 am) |
| Torque X 1.5 and XNA 2.0 | Thanks Dan for the response. So if we want to used TX 1.5 beta or final TX 1.5 we have to avoid t... read more | 12/16/2007 (5:18 am) |
| Torque X 1.5 and XNA 2.0 | >I'm sure one of them will chime in on this thread and give a small ballpark, or an update I hope s... read more | 12/15/2007 (1:22 am) |
| Torque X 3D Beta Is Here | My first post for a very special day ! Thanks to the torque X team !... read more | 11/29/2007 (2:39 am) |