Eli McClanahan's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Nem's Mega 3D Terrain Generator | You can pull entire hills up in the mission editor... it depends on which brush size you have select... read more | 04/27/2003 (5:30 pm) |
| Tribes: Vengeance Revealed ? with Unreal !?? | I despised Tribes 2 myself. I haven't been a big fan of Tribes to begin with, ever since they intro... read more | 04/25/2003 (5:40 am) |
| System Requirements | Sounds like it's not initializing correctly. Can't say I know anything about that though. Usuall... read more | 04/24/2003 (4:08 pm) |
| Fog Layers are the Tool of the Devil | Okay, I've figured out the problem here. Don't use a "0" for [b]any[/b] of the first numbers. It s... read more | 04/24/2003 (4:05 pm) |
| RW Site | No one seems to know what's wrong with the site, although it's my and others' guess that there's bee... read more | 04/24/2003 (8:02 am) |
| Orc Settlement | You may be adjusting the angle of the sun but not relighting your mission. Otherwise applying the n... read more | 04/24/2003 (5:52 am) |
| Orc Settlement | I downloaded this and took a look around. The new models are nice; don't know when we'd ever get th... read more | 04/23/2003 (8:07 am) |
| Magic Charging | James, we were discussing the possibility of an endurance meter last night, and I figured that it co... read more | 03/28/2003 (5:33 pm) |
| Magic Charging | If it didn't overcharge after hitting your peak, people would just keep releasing the charge button ... read more | 03/26/2003 (11:51 am) |
| RW bug Lockup on CTF | I heard about the flag problem and checked it myself, and I never had any problems.... read more | 03/23/2003 (10:59 am) |
| can i play flash sequence in torque | You could probably just do the flash sequence externally, record it as another file type and then us... read more | 03/17/2003 (6:59 am) |
| Blueprints: Westock`s Garrison in detail | It's nice, but completely unmappable right now. You have to remember that we only have two types of... read more | 02/27/2003 (3:18 am) |
| Orc Settlement | Now that's the sort of thing I've been wanting! So far I've been stuck making maps with just little... read more | 02/25/2003 (7:59 pm) |
| Orc Settlement | Just copy the water block and flag information from an existing .mis file (decoy's map for instance)... read more | 02/19/2003 (3:35 pm) |
| Suggestion: Different way to cast magic | Ha... I remember that game. The system we're using now is only temporary. I agree that weapons ... read more | 02/18/2003 (11:57 pm) |
| Orcs_Household items | That's right perty, Miss Rosie.... read more | 02/17/2003 (1:51 am) |
| Monolith | I certainly like it. We really need things like larger buildings and walls, etc., but I'm not compl... read more | 02/16/2003 (7:32 pm) |
| Team Identification | Race vs. race is too limiting, since you'd have to always fight Orcs if you were an Elf, etc. Ban... read more | 02/15/2003 (7:30 pm) |
| real wars buildings | [url=http://www.angelfire.com/indie/reklaw/HOME.htm]Race Descriptions[/url] Check under the "race... read more | 02/09/2003 (2:05 pm) |
| realm wars single player | I don't think there's even going to be any AI, aside from beasts (vehicles), which is a long way off... read more | 01/29/2003 (8:08 am) |
| Music playlists in Realm Wars and TGE | You just hate Winamp, don't you, James? An in-game music browser would be nice, since a lot of pe... read more | 01/20/2003 (3:08 am) |
| What Was the First Game to Make You Say 'WOW'? | It was some game for the old Atari... I forget the name, but it involved shooting down UFOs and the... read more | 01/09/2003 (11:52 pm) |
| Sword Play | Sounds like what I've been having in mind lately. The Zelda-targetting system I mentioned earlier d... read more | 01/08/2003 (9:21 am) |
| Orc Settlement | Brian: We're not taking that route. There are plenty of things we could explain as being magically-... read more | 12/31/2002 (5:52 pm) |
| Off Topic - The best 3 hours of my life | I saw it and loved it. The battle scene with the Ents was sad and amusing at the same time: they we... read more | 12/31/2002 (2:36 pm) |
| Orc Settlement | Castles can take, literally, a century to construct, sometimes more. Not every base area on every m... read more | 12/31/2002 (1:53 pm) |
| Orc Settlement | The layout is good, but it's more of a human settlement than an orc settlement. The structures are ... read more | 12/30/2002 (7:34 pm) |
| Gothic Human | It looks a lot like a Galbadian soldier from FF8 because of the mask. I think it'd make a nice alte... read more | 12/22/2002 (3:23 pm) |
| Human! | In other words, make him look like a thief but not the typical black-hooded, crunched over type you ... read more | 12/22/2002 (8:22 am) |
| Human! | It's a nice drawing, but a little plain. Try for something that looks sort of like a thief with an ... read more | 12/21/2002 (2:07 pm) |
| New Gametypes? | It sounds sort of like one of the tactical types I have listed (Construct and Conquer), except more ... read more | 12/20/2002 (6:29 pm) |
| New Gametypes? | I wrote up a document for this: [url=http://www.angelfire.com/indie/reklaw/GAMETYPES.htm]Game Type ... read more | 12/20/2002 (4:10 pm) |
| Navigation in RW | That seems like it would be more of a chore than anything else. It would require an effort to act a... read more | 12/19/2002 (1:06 pm) |
| Navigation in RW | Basically. It's sort of a "radar" of natural sight. Enemies won't show up unless they're within ab... read more | 12/19/2002 (10:47 am) |
| Realm Wars Map | Yeah, I'm not too good with scale. :D I just wanted to do the outline because usually when peo... read more | 12/18/2002 (12:05 pm) |
| Realm Wars Map | If one of these doesn't work, post away and complain. You'll have to copy and paste these links s... read more | 12/17/2002 (9:18 pm) |
| Realm Wars Map | I was going to make an outline of the land and have someone texture and paint it, since I'm not very... read more | 12/17/2002 (2:28 pm) |
| The RW Storyline..... | The storyline is being worked on, yes. It's a work in progress and isn't official, to my knowledge.... read more | 12/14/2002 (11:31 pm) |
| Vehicles - Particularly Hover vechicle. | I'm curious as to what hovercrafts have to do with RW.... read more | 12/12/2002 (5:33 am) |
| Tribes 3 ? | Another remake of a game with a unrealistic combat system, yay. I think they might stick hercs in t... read more | 12/12/2002 (5:30 am) |
| Writing | Writing is something that isn't held in high regard because it doesn't revolve a great deal around g... read more | 12/11/2002 (11:00 pm) |
| New GG Site Design | I'd like a reply box myself, as when you're on 21.6k you learn to appreciate the little things. I d... read more | 12/07/2002 (11:09 pm) |
| Spamming using GG?! | Got the same thing. That shouldn't last too long.... read more | 12/03/2002 (12:09 am) |
| Predator and Prey Lead Programmer + More? | I imagine that it will be with Torque, as it will be the easiest to work with by far, considering th... read more | 12/02/2002 (3:21 am) |
| Human/Elvan Altar | I suggested that the runic scripts would light up if it was a .dts. :D If anything, there need... read more | 11/28/2002 (1:41 pm) |
| Square to merge with Enix | Wow, what an awful name.... read more | 11/26/2002 (9:06 am) |
| Predator and Prey-style game | Yeah, I figured that actually getting people together and keeping them patiently waiting on the get-... read more | 11/25/2002 (8:21 pm) |
| Predator and Prey-style game | Well, I'm going to give it a try. (See my latest plan+help wanted ad/thread.) If the whole thing... read more | 11/25/2002 (8:08 pm) |
| Predator and Prey-style game | The biggest problem is that I have little experience heading things like this. I can direct design ... read more | 11/25/2002 (5:03 pm) |
| Predator and Prey-style game | Actually, the original idea was for it to be single-player. It's really meant as an interactive cam... read more | 11/25/2002 (2:13 pm) |