Game Development Community

RollerJesus's Forum Posts

Thread Post Date Posted
Completely clueless... Good, I was going to tell you to look harder... Run your game and click on the button you made, ... read more 07/24/2008 (1:52 pm)
Completely clueless... Open the Console.log file that is in the project directory and search for "loadMyMission". See ... read more 07/24/2008 (1:38 pm)
Completely clueless... Stephan, There have been several changes from 1.4 to 1.5, you can view them all [url=http://tdn.g... read more 07/24/2008 (1:12 pm)
Game crashes on load level (TGB-2D) I see what you're saying. I was under the impression that the schedule function was used to allow t... read more 07/24/2008 (12:06 pm)
Game crashes on load level (TGB-2D) [code]sceneWindow2D.schedule( 1, loadLevel, "game/data/levels/untitled2.t2d" );[/code] That "1" s... read more 07/24/2008 (11:36 am)
Completely clueless... Stephen, First of all, welcome to the community. Replacing the orc in the TGE is not a trivi... read more 07/24/2008 (11:05 am)
Game crashes on load level (TGB-2D) You may get a better response in the TGB forum, but... I think the expandFilename(...) is called ... read more 07/24/2008 (5:52 am)
Unloading the Adventure Kit Thanks Dustin. I'm using Torsion and I tried to pop the movemap when the PSK level is loaded and ... read more 07/23/2008 (2:21 pm)
GuiRadar Hey beyond... including a little information about what you're after (TGE, TGEA, TGB, what format o... read more 07/23/2008 (9:44 am)
Preference and resolution problem I'm not at my workstations, but look for an xml file (I think it's "Configuration.XML") in the proje... read more 07/23/2008 (9:29 am)
AI with hand to hand attack. What enging are you using? TGE, TGEA, TGB? Try searching for aiGuard and/or a* in the little s... read more 07/23/2008 (9:27 am)
Unloading the Adventure Kit *wishfully bumping this thread*... read more 07/23/2008 (6:47 am)
Quick question from a noob... Still sounds like a collision issue to me and your character/camera is inside the interior and its b... read more 07/22/2008 (9:01 pm)
Quick question from a noob... Ermm.....concerning hijacking a thread. You will most likely get a better response by creating a ... read more 07/22/2008 (8:34 am)
Quick question from a noob... Did you relight your scene?... read more 07/22/2008 (6:52 am)
Where to start? I jumped right into TGE, worked withe some resources, got a 3d modeling pipeline going but could nev... read more 07/21/2008 (8:16 am)
Underground maze That is true but you will have the terrain cutting through your maze where it intersects... soooo...... read more 07/18/2008 (10:46 am)
Blender (or Max, LW, Maya, etc) to *.map format [quote]Of course, you will have to model your stuff correctly in your applications as well.[/quote] ... read more 07/17/2008 (11:04 am)
Building and character modeling program For clarity's sake, I tracked down the [url=http://www.blendernation.com/2007/04/16/maya-3ds-max-lay... read more 07/17/2008 (6:00 am)
Building and character modeling program @Tyler, Works for me, anyone else having trouble?... read more 07/16/2008 (6:59 pm)
Building and character modeling program @Mike Sorry for the delay, forgot to subscribe to the thread. I put th files on my server for yo... read more 07/16/2008 (10:06 am)
Cell Shading It sure is and it's been talked about a lot on this site... try searching around a bit, I'm sure yo... read more 07/14/2008 (10:40 am)
I Want My Money Back Steven, I struggled with getting models from Lightwave in Torque as well but I persisted, asked q... read more 07/14/2008 (6:15 am)
Merging the PSK with other projects I altered the glideTimeOut to 0.5 and it is working, I just wasn't gliding longer than the default 2... read more 07/11/2008 (7:55 pm)
Merging the PSK with other projects I've noticed that several of the ActorBehavior fields have no effect. For instance the, GlideTimeOu... read more 07/11/2008 (6:25 pm)
Merging the PSK with other projects I haven't changed any of the default ActorBehavior fields... plain old vanilla. I tried decreasi... read more 07/11/2008 (6:17 pm)
Merging the PSK with other projects I guess the bobble is the land animation, sorry, it looked funny because of the collision issue. I'... read more 07/11/2008 (3:16 pm)
How do I use this!? Basically, Show Tool Pro is a tool that is used to view models you create in other software prioir t... read more 07/11/2008 (11:42 am)
Building and character modeling program Try Blender, it's free and very powerful. If you have trouble with the interface (which most peo... read more 07/11/2008 (11:40 am)
Merging the PSK with other projects I isolated the problem with unloading the Adv Kit and it turned out the PSK level would load fine if... read more 07/11/2008 (6:14 am)
Merging the PSK with other projects Thanks Phil, That's what I'm doing and I figured that you couldn't provide any insight into the... read more 07/10/2008 (11:24 am)
1.7.3 break anything? Great Phillip, I'm holding off on installing 1.7.4 for a day or two, but will follow up on any issue... read more 07/08/2008 (8:22 pm)
1.7.3 break anything? So does 1.7.4 fix everything that needed fixing? After all, Phillip did get a direct link in the [u... read more 07/08/2008 (1:38 pm)
Texture problem (again) :) DSO files are compiled cs files. So, in a sense, they are part of the engine. There should be a ... read more 07/08/2008 (6:12 am)
True D&D Adaptation Game Project Here is an example of why this can be a bad idea... I happen to see the work in progress for this a... read more 07/07/2008 (2:02 pm)
Creating New Behaviors This should get you on your feet. http://tdn.garagegames.com/wiki/TGB/Behaviors/CreatingBehaviors... read more 06/30/2008 (8:55 am)
... Flinging poo... that's our name for cad drafting where i work.... read more 06/27/2008 (11:39 am)
... Here too.... read more 06/27/2008 (8:21 am)
Quick Question Well, parallel to this thread, another exists. what do you know... http://garagegames.com/mg/for... read more 06/24/2008 (6:48 pm)
Quick Question If you're looking ot do a Galaga type game, look into TGB instead of TGE, it will save you lots of h... read more 06/24/2008 (12:32 pm)
Tampa Bay Area 3d Modellers Meeting *bump*... read more 06/11/2008 (9:32 am)
Final Project Experiment Very cool!... read more 06/11/2008 (7:56 am)
TGEA good for Physics Based game? 1. Is it possible to have 200 cubes stacked up and will it react realistically when toppled? How's t... read more 06/11/2008 (7:00 am)
64 bit, or Vista? I run TGB, TGE and TGEA on a Vista 64 machine and haven't had any problems whatsoever. I do hav... read more 06/06/2008 (12:31 pm)
Collision With Large 2D Terrain I would be a background layer of some distant hills/mountains and a foreground layer with a little p... read more 06/05/2008 (1:00 pm)
Possible Security Hole Yeah, that's most likely unintentional considering BurNinG's standing with the community. You all k... read more 06/03/2008 (6:56 am)
Quick Top View Shooter Game Setup - Tutorial What a great walkthrough to get started in TGB! This is much appreciated and I'd have to assume t... read more 05/31/2008 (9:28 am)
Nothing, delete this account. Just do the folloing: Go East Go North Go North Talk to Guard Ask Guard to Open Gate Go Nort... read more 05/22/2008 (6:30 am)
LightWave Or, if you're a student you can get it for around $200. Lightwave is a great 3d application but w... read more 05/16/2008 (7:43 am)
2d artist for videogames. With chops like that, you should be looking for a paying job.... read more 05/16/2008 (6:36 am)