RollerJesus's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Atlas generation question | I remember seeing a thread on this recently, but I wasn't able to locate it. However, I believe it ... read more | 12/29/2008 (12:54 pm) |
| Help with Tycoon Style Game | I'd recommend starting by creating a couple of polygons that represent each of your different build... read more | 12/29/2008 (12:02 pm) |
| SFX Documentation | Just a note, I recently was struggling with getting sound working properly in TGB and the end game w... read more | 12/26/2008 (12:26 pm) |
| Changing the visiblity of t2dStaticSprites | I kinda figured that's what was happening but I still can't figure out why this doesn't work. [co... read more | 12/18/2008 (8:31 am) |
| Changing the visiblity of t2dStaticSprites | Thanks for the ideas Dane! I was hoping I could get this to work as I planned because I fire off ... read more | 12/17/2008 (7:32 pm) |
| Changing the visiblity of t2dStaticSprites | *wishful bump* Anyone have a minute to share some ideas? I'd really like to get this squared awa... read more | 12/17/2008 (12:59 pm) |
| Key binding problem in ALT F4 keys... | That begs the question then... Is there a way to override that in TGB similar to other applicat... read more | 12/17/2008 (10:54 am) |
| Key binding problem in ALT F4 keys... | Did you try removing the quotes around keyboard and finishc?... read more | 12/17/2008 (9:36 am) |
| Invalid parameters to set position when using getPosition() | See below...... read more | 12/15/2008 (12:37 pm) |
| Linux Dedicated Server From Windows Build | From what I understand VMWare server is being supplanted by VMWare Infrastructure, hence the bloat a... read more | 12/15/2008 (8:18 am) |
| PC Piracy Charts | I have to agree with Brian on this one...... read more | 12/12/2008 (8:13 am) |
| Holiday Discount on Modo 302 | Sorry about that...... read more | 12/08/2008 (8:08 am) |
| Holiday Discount on Modo 302 | That's $200 off unfortunately... Down to $700.... read more | 12/07/2008 (8:26 pm) |
| 64bit server, 32bit clients | I compile TGEA 1.7.1 on 64 bit Vista quite often using Visual C++ Express 2008 and the included solu... read more | 12/04/2008 (9:30 am) |
| Sharing variables between behaviors | Didn't search very hard for this answer did ya? Eh, I'm lazy too so I can't really balme you but ju... read more | 11/25/2008 (4:11 pm) |
| How to export ".map" to TGEA dif? | And what content pack did you purchase?... read more | 11/25/2008 (8:20 am) |
| String comparison of arguments | What do you have against the built in [url=http://www.garagegames.com/docs/tgea/official/content/doc... read more | 11/17/2008 (8:53 am) |
| TGEA Internet Multiplayer Issue | Thanks for the reply Taylor. I tried to run the Stronghold demo but can't get anything from the... read more | 11/14/2008 (10:42 am) |
| Newsbies need help | First off, welcome to the community and please excuse my English, I'm American. :) 1) TGEA compi... read more | 11/12/2008 (8:27 am) |
| Shooting | Try this, better than the behavior IMHO: http://tdn.garagegames.com/wiki/TGB/PlatformerStarterKit... read more | 11/08/2008 (5:08 pm) |
| Will TGB games play in Windows Vista? | I use it on Vista Ultimate 64 bit. Runs great!... read more | 10/22/2008 (6:51 am) |
| Dissapointed in Documentation | I have learned most oh what I know about scripting from the Adventure Kit and I think the most valua... read more | 10/02/2008 (5:28 pm) |
| Fish Game onCollision question | Easy kill, my pleasure.... read more | 09/18/2008 (12:52 pm) |
| Fish Game onCollision question | Looks like a typo. The "r" and the "c". In your parameter list you use: %scrObject In your if s... read more | 09/18/2008 (12:42 pm) |
| Is TGB platformer kit worth it? | I think the PSK is well worth the money, especially if you need something to help you along the way ... read more | 09/18/2008 (12:32 pm) |
| TGEA Skin Shader kit | Gerhard, you've just doomed yourself to a life of being stalked by TGEA'ers. That is some serious s... read more | 09/18/2008 (12:20 pm) |
| New to Programming | You have everything you need. Make sure you have the latest version of TGB installed (Check your pr... read more | 08/28/2008 (8:18 pm) |
| Help with GuiTextEditCtrl | Sounds like that's the ticket, I'll try it when I get home. Thanks! 'Patrick EDIT: Worked... read more | 08/11/2008 (5:54 am) |
| Turn Lightwave 3D models to a 2D sprite | Thanks!... read more | 08/07/2008 (8:49 am) |
| Immediately dies on spawn | Thanks dudes.... read more | 08/02/2008 (10:34 am) |
| Immediately dies on spawn | Sounds reasonable... I'll start there. Thanks, Patrick... read more | 08/01/2008 (1:40 pm) |
| Shooting | Happy to help!... read more | 08/01/2008 (9:14 am) |
| Shooting | Sounds to me like you added the ShootsBehavior to the spawn point. If you want to use a spawn p... read more | 08/01/2008 (6:35 am) |
| Turn Lightwave 3D models to a 2D sprite | How are you "animating to a storyboard" in LW?... read more | 07/31/2008 (2:10 pm) |
| Complete Beginer - need Help | You can also just set the "Background Contents" drop-down to transparent when you hit File > New.... read more | 07/31/2008 (2:07 pm) |
| Switch and Door Behavior | I would think you could just drag a trigger into your scene, then in the onEnter callback for that t... read more | 07/31/2008 (1:49 pm) |
| Torque Game Engine Working On Vista | Palit 8800 GTS 1 GB, Vista Ultimate 64 bit.... read more | 07/31/2008 (8:31 am) |
| Torque Game Engine Working On Vista | [quote]Also, try disabling Aero.[/quote] Torque and Lightwave run better with Aero enabled on my ... read more | 07/31/2008 (7:12 am) |
| 2d top-down games | Use a tilemap for the art, polygons for the collisions, and triggers to do stuff. Search em... S... read more | 07/30/2008 (1:05 pm) |
| Quick Top View Shooter Game Setup - Tutorial | Sounds like you didn't name your bullet object "bullet" in the name field under the scripting dropdo... read more | 07/30/2008 (6:49 am) |
| Arteria3d giveaway free elvencitypack for non commerial use | Incredible! Thanks!... read more | 07/29/2008 (10:19 am) |
| Switching between missions. | It seems like you're using either TGE or TGEA since you're calling them missions but it seems like [... read more | 07/29/2008 (9:41 am) |
| Did I miss something? | Create a node in Max called 'eye' and move it where you want it before you export it. 'Patrick... read more | 07/28/2008 (1:59 pm) |
| Using the PSK in one's game? | [url=http://www.jedit.org/index.php?page=compatibility#macx]jEdit[/url] with [url=https://sourceforg... read more | 07/25/2008 (3:52 pm) |
| Using the PSK in one's game? | You don't have to use the datablock templates that are included, but not using the behaviors would b... read more | 07/25/2008 (11:41 am) |
| Blender questions. | [url=http://tdn.garagegames.com/wiki/DTS/Blender/Creating_an_Advanced_Character]Right here.[/url]... read more | 07/25/2008 (11:15 am) |
| Rope problem | Are you applying the rope bevaior directly to the rope object? If so, try drawing a trigger over th... read more | 07/25/2008 (6:37 am) |
| Object Creation | Search and ye shall receive, ask and usually people will tell you to find it yourself. But not to... read more | 07/25/2008 (6:31 am) |
| Managing Team and Resources online | I've had a lot of success with [url=http://www.garagegames.com/products/109/]Overlord[/url]. An f... read more | 07/25/2008 (6:26 am) |
| Completely clueless... | Well, it seems that you're figuring out the nature of game development. Check your console.log now ... read more | 07/24/2008 (2:18 pm) |