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RollerJesus's Forum Posts

Thread Post Date Posted
Atlas generation question I remember seeing a thread on this recently, but I wasn't able to locate it. However, I believe it ... read more 12/29/2008 (12:54 pm)
Help with Tycoon Style Game I'd recommend starting by creating a couple of polygons that represent each of your different build... read more 12/29/2008 (12:02 pm)
SFX Documentation Just a note, I recently was struggling with getting sound working properly in TGB and the end game w... read more 12/26/2008 (12:26 pm)
Changing the visiblity of t2dStaticSprites I kinda figured that's what was happening but I still can't figure out why this doesn't work. [co... read more 12/18/2008 (8:31 am)
Changing the visiblity of t2dStaticSprites Thanks for the ideas Dane! I was hoping I could get this to work as I planned because I fire off ... read more 12/17/2008 (7:32 pm)
Changing the visiblity of t2dStaticSprites *wishful bump* Anyone have a minute to share some ideas? I'd really like to get this squared awa... read more 12/17/2008 (12:59 pm)
Key binding problem in ALT F4 keys... That begs the question then... Is there a way to override that in TGB similar to other applicat... read more 12/17/2008 (10:54 am)
Key binding problem in ALT F4 keys... Did you try removing the quotes around keyboard and finishc?... read more 12/17/2008 (9:36 am)
Invalid parameters to set position when using getPosition() See below...... read more 12/15/2008 (12:37 pm)
Linux Dedicated Server From Windows Build From what I understand VMWare server is being supplanted by VMWare Infrastructure, hence the bloat a... read more 12/15/2008 (8:18 am)
PC Piracy Charts I have to agree with Brian on this one...... read more 12/12/2008 (8:13 am)
Holiday Discount on Modo 302 Sorry about that...... read more 12/08/2008 (8:08 am)
Holiday Discount on Modo 302 That's $200 off unfortunately... Down to $700.... read more 12/07/2008 (8:26 pm)
64bit server, 32bit clients I compile TGEA 1.7.1 on 64 bit Vista quite often using Visual C++ Express 2008 and the included solu... read more 12/04/2008 (9:30 am)
Sharing variables between behaviors Didn't search very hard for this answer did ya? Eh, I'm lazy too so I can't really balme you but ju... read more 11/25/2008 (4:11 pm)
How to export ".map" to TGEA dif? And what content pack did you purchase?... read more 11/25/2008 (8:20 am)
String comparison of arguments What do you have against the built in [url=http://www.garagegames.com/docs/tgea/official/content/doc... read more 11/17/2008 (8:53 am)
TGEA Internet Multiplayer Issue Thanks for the reply Taylor. I tried to run the Stronghold demo but can't get anything from the... read more 11/14/2008 (10:42 am)
Newsbies need help First off, welcome to the community and please excuse my English, I'm American. :) 1) TGEA compi... read more 11/12/2008 (8:27 am)
Shooting Try this, better than the behavior IMHO: http://tdn.garagegames.com/wiki/TGB/PlatformerStarterKit... read more 11/08/2008 (5:08 pm)
Will TGB games play in Windows Vista? I use it on Vista Ultimate 64 bit. Runs great!... read more 10/22/2008 (6:51 am)
Dissapointed in Documentation I have learned most oh what I know about scripting from the Adventure Kit and I think the most valua... read more 10/02/2008 (5:28 pm)
Fish Game onCollision question Easy kill, my pleasure.... read more 09/18/2008 (12:52 pm)
Fish Game onCollision question Looks like a typo. The "r" and the "c". In your parameter list you use: %scrObject In your if s... read more 09/18/2008 (12:42 pm)
Is TGB platformer kit worth it? I think the PSK is well worth the money, especially if you need something to help you along the way ... read more 09/18/2008 (12:32 pm)
TGEA Skin Shader kit Gerhard, you've just doomed yourself to a life of being stalked by TGEA'ers. That is some serious s... read more 09/18/2008 (12:20 pm)
New to Programming You have everything you need. Make sure you have the latest version of TGB installed (Check your pr... read more 08/28/2008 (8:18 pm)
Help with GuiTextEditCtrl Sounds like that's the ticket, I'll try it when I get home. Thanks! 'Patrick EDIT: Worked... read more 08/11/2008 (5:54 am)
Turn Lightwave 3D models to a 2D sprite Thanks!... read more 08/07/2008 (8:49 am)
Immediately dies on spawn Thanks dudes.... read more 08/02/2008 (10:34 am)
Immediately dies on spawn Sounds reasonable... I'll start there. Thanks, Patrick... read more 08/01/2008 (1:40 pm)
Shooting Happy to help!... read more 08/01/2008 (9:14 am)
Shooting Sounds to me like you added the ShootsBehavior to the spawn point. If you want to use a spawn p... read more 08/01/2008 (6:35 am)
Turn Lightwave 3D models to a 2D sprite How are you "animating to a storyboard" in LW?... read more 07/31/2008 (2:10 pm)
Complete Beginer - need Help You can also just set the "Background Contents" drop-down to transparent when you hit File > New.... read more 07/31/2008 (2:07 pm)
Switch and Door Behavior I would think you could just drag a trigger into your scene, then in the onEnter callback for that t... read more 07/31/2008 (1:49 pm)
Torque Game Engine Working On Vista Palit 8800 GTS 1 GB, Vista Ultimate 64 bit.... read more 07/31/2008 (8:31 am)
Torque Game Engine Working On Vista [quote]Also, try disabling Aero.[/quote] Torque and Lightwave run better with Aero enabled on my ... read more 07/31/2008 (7:12 am)
2d top-down games Use a tilemap for the art, polygons for the collisions, and triggers to do stuff. Search em... S... read more 07/30/2008 (1:05 pm)
Quick Top View Shooter Game Setup - Tutorial Sounds like you didn't name your bullet object "bullet" in the name field under the scripting dropdo... read more 07/30/2008 (6:49 am)
Arteria3d giveaway free elvencitypack for non commerial use Incredible! Thanks!... read more 07/29/2008 (10:19 am)
Switching between missions. It seems like you're using either TGE or TGEA since you're calling them missions but it seems like [... read more 07/29/2008 (9:41 am)
Did I miss something? Create a node in Max called 'eye' and move it where you want it before you export it. 'Patrick... read more 07/28/2008 (1:59 pm)
Using the PSK in one's game? [url=http://www.jedit.org/index.php?page=compatibility#macx]jEdit[/url] with [url=https://sourceforg... read more 07/25/2008 (3:52 pm)
Using the PSK in one's game? You don't have to use the datablock templates that are included, but not using the behaviors would b... read more 07/25/2008 (11:41 am)
Blender questions. [url=http://tdn.garagegames.com/wiki/DTS/Blender/Creating_an_Advanced_Character]Right here.[/url]... read more 07/25/2008 (11:15 am)
Rope problem Are you applying the rope bevaior directly to the rope object? If so, try drawing a trigger over th... read more 07/25/2008 (6:37 am)
Object Creation Search and ye shall receive, ask and usually people will tell you to find it yourself. But not to... read more 07/25/2008 (6:31 am)
Managing Team and Resources online I've had a lot of success with [url=http://www.garagegames.com/products/109/]Overlord[/url]. An f... read more 07/25/2008 (6:26 am)
Completely clueless... Well, it seems that you're figuring out the nature of game development. Check your console.log now ... read more 07/24/2008 (2:18 pm)