TT's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| New Computer, Bad Blender :( | Funky enough when using Blender on Windows Vista one tend to get buggy menus and a few odd freezeup'... read more | 05/12/2009 (3:01 am) |
| Milkshape-like Modeler | Do you mean Shaper? [url]http://www.garagegames.com/mg/snapshot/view.php?qid=1611[/url] Edit: ... read more | 12/12/2008 (2:20 am) |
| UV-mapping in Constructor, possible? | There is an easy answer to this one. No. ... But, its possible to script a exporter that convert... read more | 10/06/2008 (4:05 pm) |
| Constructor Exporting | Export as Dif is for TGE 1.5.2 Legacy is for TGE <1.5 and early TGEA. (as in, not all the features ... read more | 10/03/2008 (8:49 am) |
| TT.Tower + source files. | Archive updated with the textures. Gee things you take for granted, i was positive that the textures... read more | 09/14/2008 (2:01 am) |
| TT.Tower + source files. | *update* [image]http://i360.photobucket.com/albums/oo50/Thyp/TTIngame_right_placement.jpg[/image... read more | 09/13/2008 (5:08 pm) |
| Level Design Survey | "Help me portray an accurate picture of the state of level design! The results will be read by a goo... read more | 08/10/2008 (1:57 pm) |
| Blend > .map > .DIF | "Seems like your exporter only exports what texture is on each face, but i cant seem to get the expo... read more | 06/25/2008 (3:52 pm) |
| Blend > .map > .DIF | @Vincent: If you're taking requests here to ;} I love your exporter, it gives the most flexibili... read more | 06/21/2008 (6:06 pm) |
| Should I Bite the bullet and just use Blender? | ->Infinitum3D My take on modeling with Blender VS 3Ds Max is that you do the "same" thing start ou... read more | 06/12/2008 (5:00 pm) |
| Someone Please Help Me...i Just Bought This Engine, Frustrated | Yes you can start from scratch if you really want to. Those are just a good starting point to ge... read more | 06/07/2008 (4:21 pm) |
| Should I Bite the bullet and just use Blender? | "better then..." is such a vague answer/question when talking about human preference. Lets face i... read more | 06/07/2008 (1:10 pm) |
| Constructor 1.05 for Windows | Thank you for number one! ,} allot faster now on my system. gotta check the rest of the fixes / addi... read more | 06/01/2008 (2:29 pm) |
| New to 3D Game | Infinity is a Game MADE with TGEA. It's not a engine licence, and i do not think you will get the so... read more | 04/08/2008 (5:57 am) |
| Editor | A few lines of code..... It depends on what you need it to do ofcourse.. So what do you need?... read more | 03/23/2008 (11:30 am) |
| ReNumbering added Brushes | Actually, one way to do it is to select everybrush and copy and paste it into a new document.. That... read more | 03/15/2008 (9:25 pm) |
| TorqueNet Lite Question | "Turn based multiplayer games" Is quite a broad answer to your question. Long answer: Lets dissec... read more | 02/28/2008 (4:52 pm) |
| Best game franchise... | David, i think he means shop franchise for games, like McDonalds is for hamburgers.. That kind. ... read more | 02/28/2008 (1:55 pm) |
| Can you import UnrealED2 maps the TGE environment? | Well, it CAN be done... Its rather easy i supose, depending on the format UnrealEd2 uses.. But i... read more | 02/20/2008 (2:06 pm) |
| Texturing objects and interiors | "are the shapes and interiors that are created in Torque unable to be mapped?" Short answer: Yes, y... read more | 01/23/2008 (7:24 am) |
| Feedback on a blender tutorial.. | Thank's Mike. Fast? Hehe im not used to working slow so. One of my goals with this tut was to be... read more | 01/13/2008 (10:40 pm) |
| Feedback on a blender tutorial.. | Hey i got a question.. What's in it?? ;} I will take you through the shortcuts that i used to bu... read more | 01/13/2008 (12:13 am) |
| Adventure game idea | "These characters, being female, also can stun the men they encounter just with thier sexuality. thi... read more | 11/29/2007 (7:27 am) |
| Falling off of Terrain | Um, how about DTS files with only collision? that would make the players stay on the map. Though ... read more | 11/27/2007 (2:49 pm) |
| How to merge/join vertexes? | Fast answer No. Its impossible to merge verts like in 3D studio max or other softwares. Maybe if... read more | 11/23/2007 (11:37 pm) |
| New type of horror game | Jeremy: Intresting idea it got me thinking about possible solutions.. Here's my view.. In any... read more | 11/17/2007 (9:49 pm) |