Game Development Community

Walker Twyman's Forum Posts

Thread Post Date Posted
How to get GUI pieces to stay in the same spot!?!? You can also get the canvas size and adjust the GUI based on pre-determined resolutions. The only do... read more 04/30/2012 (6:40 am)
World changing exp system idea!! What you will need to do is spawn things depending on the player's level when they enter the area. B... read more 04/04/2012 (2:37 pm)
T3D 1.1 Final - Steep Terrain = See Through Can also cut a hole and add in a .dae model of the crack in the ground. Allows for a bit more detail... read more 11/01/2011 (2:25 pm)
XXZ568 And Torque 3D As I stated in your resource, it would be nice if you could explain your tables/rows as well. Would ... read more 10/13/2011 (2:35 pm)
Terrain Tiling I honestly hate bumping threads, but if anyone has any suggestions it would be much appreciated. Tha... read more 10/09/2011 (12:04 pm)
What I am doing wrong I agree with Masaki, I'd try using some echos to find out what exactly is going on with your script.... read more 10/06/2011 (4:47 pm)
T3D Obtain Screen Resolution That's exactly what I was looking for. I've almost finished coding that fix. Thanks so much for your... read more 09/28/2011 (4:09 pm)
In need of help on my inventory system. I re-read it several times, but I'm still not sure if I completely understand what you are trying to... read more 09/20/2011 (7:06 am)
Dynamic propellor on a Plane? Can do in T3D? Actually, it's quite simple to add a rotation material. Create a simple cylinder to represent the pr... read more 09/19/2011 (12:33 pm)
Newb Questions Check to make sure that C:\Torque\Torque 3D Pro 1.1\Demos\SectorT3D\game\Bram.dll is present. Someti... read more 09/16/2011 (5:31 pm)
Animation Help Thanks so much for the quick reply. I turned on bake matrices (idk if that helped at all). I noticed... read more 09/16/2011 (7:35 am)
Animation Issue That almost sounds like a problem with aircontrol to me. I'd take a look at disabling that. Air cont... read more 09/15/2011 (9:45 pm)
Crosshair Help Actually, thanks for the tips. I was more referring to the offset of the muzzle. I didn't realize th... read more 09/15/2011 (9:39 pm)
Disable Swimming Much appreciated. Thanks for the quick reply!... read more 03/16/2011 (11:32 am)
Torque 3D Pro 1.1 Beta 3 Project From Scratch? No problem, feel free to cut what you choose. Make sure that you back up everything prior to tearing... read more 02/21/2011 (2:19 pm)
Torque 3D Pro 1.1 Beta 3 Project From Scratch? Just disable all the executions of the scripts that you don't need. Generally everything past the ma... read more 02/21/2011 (1:16 pm)
Torque 3D Pro 1.1 Beta 3 Project From Scratch? There are a few good books about Torque that help with getting started. As far as which files to cut... read more 02/21/2011 (12:30 pm)
Forum search broken That's not as annoying as when you submit your search, your text is replaced by 'search forums'. I d... read more 02/21/2011 (11:51 am)
.cs file locations OOOH! Now that you mention it, that is true. Thanks so much for your help, time to start changing :P... read more 02/16/2011 (7:07 pm)
Network? Ooh, that makes sense. Ya, I can recall in 1.7.1 only testing with debug.exe. Firewalls and ports ar... read more 03/05/2009 (9:12 pm)
Network? So unlike Darkstar, I'm unable to host a LAN myself and then client to it?... read more 03/05/2009 (3:11 pm)
CRASH: Jetpack coding I also have $RemapName[$RemapCount] = "Jet"; $RemapCmd[$RemapCount] = "mouseJet"; $RemapCount+... read more 06/14/2008 (1:14 pm)
CRASH: Jetpack coding Sorry for the late reply, I was still testing it. I comment that out and it works. I also commented ... read more 06/14/2008 (1:04 pm)
Jetpack stuff 1.7.0 Thanks so much. I have NO clue why it's crashing. On my game it says the person is logging in and la... read more 05/15/2008 (7:38 pm)
Unable to compile TGEA 1.7.0 Thanks... read more 05/11/2008 (3:55 pm)
Unable to compile TGEA 1.7.0 Hmmm, now I'm getting a kernel error when I try to run the stronghold_debug.exe. It's telling me tha... read more 05/11/2008 (1:09 pm)
Unable to compile TGEA 1.7.0 Thanks so much!... read more 05/11/2008 (1:00 pm)
To these resources' author Berserk, I don't know if you still check this stuff, but I posted about "throwing" items in the "Thr... read more 01/06/2008 (1:56 pm)
Gui Help I don't even have nocursor in there. It's really throwing me for a loop. Well, I think it is somethi... read more 11/27/2007 (12:21 pm)
Gui Help Thanks for the reply. Nocursor didn't work. I'm on torque 1.5. Any other ideas?... read more 11/27/2007 (10:13 am)
Dif Reflections Could this possibly be done with specularity or per-pixel lighting? If so, is this contained in stoc... read more 10/10/2007 (10:52 am)
Dif Reflections Is this possible on TGE? Possibly with MK or another resource?... read more 10/08/2007 (10:20 am)