Andrew Fiorello's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| How do I make procedural shaders? | It looks like that when I put everything pertaining to the specular into step 1 instead of step 0. I... read more | 06/14/2008 (9:55 am) |
| TGEA and vista | Well, TGEA works pretty well for me on my vista rig, which is good since I do have the licence for t... read more | 06/09/2008 (5:09 pm) |
| TGEA and vista | [quote]TGE and TGEA work well on vista. OpenGL is supported natively also, your information is quite... read more | 06/09/2008 (3:56 pm) |
| TGEA and vista | Actually I have found that TGE does not work too well with vista as TGE uses OpenGL which isn't nati... read more | 06/08/2008 (7:11 pm) |
| How do I make procedural shaders? | Thanks a lot! That was great help to me. But now I have another problem. I'm playing around with dif... read more | 06/06/2008 (6:09 pm) |
| Compiling A new blank TGEA project | Well, I'm working on a fighting game and FPS demos really are not what I am looking for. I already k... read more | 06/03/2008 (9:08 pm) |