William Freeman's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Blogs and Resources not working correctly | lol.. among other things?... read more | 01/26/2009 (9:39 pm) |
| Is there a way to find threads you've posted to? | Orion, actually I have no problem finding threads I've created. It's finding the ones I've actua... read more | 01/25/2009 (1:59 pm) |
| Is there a way to find threads you've posted to? | With the volume of posts that GG gets in a day or two, I find it hard to believe anyone can follow t... read more | 01/22/2009 (6:32 am) |
| THE BEST! 3D modeling program available for Torque | I've used maya for over a year and a half with torque and no problems at all. what issues are you h... read more | 12/26/2008 (10:47 pm) |
| Seriuosly... | Cameron, Can you load the animations in the ShowTool Pro? if so, and they play with your model, ... read more | 11/21/2008 (9:17 pm) |
| I Need A website designer (I will pay a % of website gross) | Thats the stuff that will get people moving :) I'll pass it on. C... read more | 11/04/2008 (8:45 am) |
| I Need A Website designer (will pay % of website monthly gross) | :) perhaps a synopsis of whats in it for the web dev might help inspire a response then? Just gues... read more | 11/03/2008 (9:13 pm) |
| I Need A Website designer (will pay % of website monthly gross) | I can see why people make this mistake when they come into the web dev business. My brother is curr... read more | 11/03/2008 (8:42 am) |
| I Need A website designer (I will pay a % of website gross) | Hi Chris, I work for a website development company, they named HAL the talking computer after us ... read more | 11/02/2008 (7:52 pm) |
| A sketchbook thread for me | My entry for the zbrush halloween Challenge, at the bottom of the thread... [url]http://www.zbrus... read more | 10/30/2008 (11:38 pm) |
| DIF imbeded DTS mesh question | Ok.. heres how I'd approach it even on a low texture budget. In TGEA of course... ok. I get t... read more | 10/29/2008 (10:08 pm) |
| DIF imbeded DTS mesh question | If you have to have shadows cast on .dts.. there are plenty of other ways to get there. Baking a sh... read more | 10/28/2008 (8:28 am) |
| Sorry just another quiry about applying for 3d artist | Showing good character design skills is key. Good mechanical modelling. A good understanding of lo... read more | 10/27/2008 (7:29 pm) |
| DIF imbeded DTS mesh question | Yeah it could be anything. Depends on how the meshes were made, texture? whatever. Try them standa... read more | 10/27/2008 (7:23 pm) |
| DIF question | 1. Nope, all you are doing is taking that mesh into constructor and it turns it into a tristrip sim... read more | 10/22/2008 (3:37 pm) |
| A sketchbook thread for me | Thanks. We've actually done the game twice now.. Once in TGEA.. and then ported it back to TGE. It... read more | 10/21/2008 (9:47 pm) |
| A sketchbook thread for me | OK.. so here's the game that got me into Torque in the first place. These are some screen shots fro... read more | 10/17/2008 (11:32 pm) |
| A sketchbook thread for me | And a little something that I started playing with while evaluating some "Pipeline" enhancements.. ... read more | 10/16/2008 (8:51 pm) |
| A sketchbook thread for me | And a preview of something else... [url]http://www.colins-loft.net/free/examples/ThorSpin.html[/u... read more | 10/16/2008 (8:46 pm) |
| A sketchbook thread for me | Something else I worked on for a demo of the zbrush pipeline to some fellow 3d types.. [url]http:... read more | 10/16/2008 (8:44 pm) |
| A sketchbook thread for me | Ok.. here's the end of hyde for a while.. [image]http://www.colins-loft.net/free/examples/HydePos... read more | 10/16/2008 (8:42 pm) |
| Maya 2008 exporter normal map problem | Did you turn on pixel specular in the material.cs and does the shader in Maya have a spec.. ie blinn... read more | 10/15/2008 (9:50 pm) |
| THE BEST! 3D modeling program available for Torque | Zbrush with anything else mentioned.. it plays with everything.. and you'll get LODs and auto Normal... read more | 10/15/2008 (9:34 pm) |
| New desktop AMD or INTEL? Nvidia or ATI ? | Intel.. quad core.. nvidia motherboard.. sli ram... and nvidia card :) speed is sooooo delicious... read more | 10/15/2008 (9:25 pm) |
| God damn | Why thank you ;-)... read more | 10/15/2008 (9:18 pm) |
| God damn | LOL.. "Dearest friend, I am a Nigerian game developer who needs your help in a problem I havin... read more | 10/15/2008 (2:09 pm) |
| Problem exporting animation file Maya2dts | Ok.. hopefully this helps. First.. are all the meshes bound to the bones.. if so they should all ... read more | 10/14/2008 (7:57 pm) |
| A sketchbook thread for me | Some more of my latest.. Mainly figure sketching kind of stuff. Not sure if he'll see a game engine... read more | 09/10/2008 (1:16 pm) |
| A sketchbook thread for me | He's 1400 polys, so yeah he could have more, but I wanted to test the low poly version and see how t... read more | 08/29/2008 (3:02 pm) |
| A sketchbook thread for me | Thanks gents.. I'll post more as it comes.... read more | 08/27/2008 (7:18 pm) |
| Portals wont save correctly in Constructor | Man. I can't get this file to act the same way twice. I'm posting a link to a zip here in the hope... read more | 07/31/2008 (2:51 pm) |
| Portals wont save correctly in Constructor | I don't know about super precision? but I have all the brushes next to each other not interpenetrati... read more | 07/31/2008 (1:20 pm) |
| Portals wont save correctly in Constructor | I think you guys misunderstood. I am saving as a .csx file. and reopening the .csx file. So its d... read more | 07/31/2008 (9:23 am) |
| Shiny models - how do I stop my models from being shiny | You need to make sure you have reflection turned off on any materials in the object. Theres a globa... read more | 07/22/2008 (8:58 am) |
| How to get .dts objects to self shadow and prelit like .difs | Thanks for the input Jason! What I'm looking for is the soft shadows that come with .Dif but on .... read more | 07/22/2008 (8:48 am) |
| Is there a way to LightMap a .dts file outside .difs | Wow thats is great information.. and I get it now. Thanks so much. I think I'll start with the sim... read more | 05/01/2008 (10:30 pm) |
| Is there a way to LightMap a .dts file outside .difs | Actually they ARE light mapped when you include them in a .dif file in constructor... see the images... read more | 05/01/2008 (7:38 pm) |
| Free Particles | The particle images, I painted in Photoshop and PDpro. The preview renders and the package I made t... read more | 09/01/2007 (9:13 am) |
| Cliff or overhang? | Somewhere I saw an Alpha LOD resource. The idea would be to make the object fade when the LOD chang... read more | 08/21/2007 (5:18 am) |
| Underground buildings and caves? | I think, based on what I've read of TGEA that Atlas terrains are supposed to support Caves. But you... read more | 06/17/2007 (9:55 am) |