Matthew "Scandalon" Parsons's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| map2dif mac?!? | This is likely very obvious to most, but if you're like me, I kept trying "java JQT.jar" which resul... read more | 12/13/2004 (2:33 pm) |
| Excellent TGE resource for all Mac devs! | Do you mean "resource" as in something similar to the link I posted (and I just missed it) or do we ... read more | 11/21/2004 (2:21 pm) |
| OpenAL won't work | The links to older versions didn't seem to be valid, looking through my old stuff I found [url]ftp:/... read more | 11/20/2004 (10:43 pm) |
| Xcode vs makefile | I certainly can't give you any hands-on pointers. You could always try and use a copy of what the pr... read more | 11/20/2004 (9:38 pm) |
| Parody - what is, and what isn't? | I'm pretty sure it's not. For instance, I know that two separate companies have video game rights - ... read more | 08/05/2004 (9:18 pm) |
| OpenAL 1.2 kills Trajectory Zone (Torque based game in dev) | I'm still trying to grok a lot about modern programming and compiling, so I don't very well understa... read more | 04/29/2004 (6:50 pm) |
| OpenAL 1.2 kills Trajectory Zone (Torque based game in dev) | Sorry for the long reply - wasn't subscribed to this for some reason... I was using the on-board ... read more | 04/28/2004 (1:01 pm) |
| map2dif mac?!? | What the heck does a .map converter have to do w/ OggVorbis?!? AFAIK, there's no reason it should be... read more | 04/26/2004 (10:39 pm) |
| Mac Community RANT | Bruno (is that your real name?) - You'll find that most of the knowledgeable TGE developers on here ... read more | 04/24/2004 (5:20 pm) |
| OpenAL 1.2 kills Trajectory Zone (Torque based game in dev) | Head's up - the latest CVS version from openAL.org requires CoreAudioSDK1.3.1. Additionally, XCode 1... read more | 04/24/2004 (5:11 pm) |
| Add altivec code | [url]http://hpc.sourceforge.net/index2.php[/url] pointed me in the direction of VAST [url]http://www... read more | 03/16/2004 (1:52 pm) |
| map2dif mac?!? | Yes, please post the modified code and project! (Both for the util itself, and because I'm intere... read more | 11/23/2003 (10:04 pm) |
| Add altivec code | 50% of your post is over my head, but any performance improvements are welcome! (Have you tried the ... read more | 11/19/2003 (5:48 pm) |
| New version of OpenAL (Speed increase!) | Touch... read more | 10/27/2003 (4:15 pm) |
| How to compile Torque with PB 2.1 with latest head INSTRUCTIONS | Hey all, starting over with my own fresh HEAD checkout, (10/16). Updated ogg libraries fixed the fir... read more | 10/18/2003 (1:12 pm) |
| Head PB project file corrupt? | Hmm, weird. Why are you going w/ 2.1 rather than 10_2? (And why were there 3 different one's to begi... read more | 10/18/2003 (1:04 pm) |
| map2dif mac?!? | Wow paul, thanks! I DL'd it and started the compile to the map2diff target last night (After compili... read more | 08/26/2003 (10:36 am) |
| map2dif mac?!? | Sky, did you compile just using commandline or create a projectbuilder AWT or...?... read more | 08/23/2003 (8:04 pm) |
| map2dif mac?!? | Oh yea, it was already in this thread. Sorry. Anything crazy, or does it compile cleanly? (Not quite... read more | 08/21/2003 (9:18 pm) |
| map2dif mac?!? | Also, in response to Sky's initial post, what .map editor are you using?... read more | 08/21/2003 (1:42 pm) |
| map2dif mac?!? | Clarification: Is it part of the TGE Project Builder file or is it in it's own file? (And, if it's n... read more | 08/21/2003 (12:52 pm) |
| TGE conflict w/ Expose | Please see my third post. (It's not a problem for *me*, but it is for the engine.)... read more | 08/12/2003 (12:13 pm) |
| Mac client to linux dedicated | Jeff, did you ever make any progress on this? Have you tried connecting to a linux build that not de... read more | 08/10/2003 (9:06 pm) |
| TGE conflict w/ Expose | Much clearer. I doubt the new setting are in NVRAM, but I can try it.... read more | 08/10/2003 (9:02 pm) |
| TGE conflict w/ Expose | Nicolas, I have no idea what you mean. Sorry.... read more | 08/08/2003 (9:15 pm) |
| TGE conflict w/ Expose | True. (And I almost mentioned that in the original post.) But it's still an issue (albeit minor) tha... read more | 08/08/2003 (3:40 pm) |
| TGE and Panther | Mathieu, it doesn't appear to make much, if any, difference as far as framerates go. (good name, b... read more | 08/07/2003 (10:44 pm) |
| Add altivec code | RE: "-faltivec" - does it then create altivec *only* code? I just tried my (supposedly) G4 optimize... read more | 08/06/2003 (8:41 pm) |
| Fresh HEAD checkout failing in netEvent.cc with PB 2.1 | Anthony, if it wasn't clear, it would appear that zlib is not the problem. (I'm not sure why Ernest ... read more | 07/30/2003 (5:10 pm) |
| Add altivec code | FWIW - Running a 400Mhz "AGP" G4, w/ Radeon1, I found no real difference. For reference, I tried sta... read more | 07/28/2003 (10:15 pm) |
| Mac client to linux dedicated | I'd guess the first place to look is for any changes in the networking layer on the win/lin side tha... read more | 07/28/2003 (8:12 pm) |
| Edit Torque Scripts in Project Builder | Got it, and it works. Thanks! (/me begins to think he's going to have to make Paul and a couple o... read more | 07/28/2003 (7:25 pm) |
| Water on the Mac; and lens flare(?) | Melv - thanks, I'm still working through the documentations (such as it is) and don't have a high-le... read more | 07/28/2003 (1:29 pm) |
| Edit Torque Scripts in Project Builder | 404 error. Anyone else have this? (/me wonders if Hydra's syntax descripters can be modified...)... read more | 07/27/2003 (11:13 pm) |
| map2dif mac?!? | What's the status on this? Shoot, get this working and Mac-only people could even use Quiver, if the... read more | 07/27/2003 (11:11 pm) |
| Performance discrepency on Mac? | (Mostly) not Mac specific, but: [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&pag... read more | 07/27/2003 (10:44 pm) |
| Water on the Mac; and lens flare(?) | Thanks Paul and Melv - the water esp. makes a huge difference in appearance. Waterblock.cc is still ... read more | 07/27/2003 (10:38 pm) |
| Add altivec code | Nicolas - I think it's assumed you'd be using a "if Altivec exists" pragma. (Sorry, don't know the r... read more | 07/25/2003 (4:05 pm) |
| Add altivec code | Well, Andrea, by all means, go ahead. ;)... read more | 07/24/2003 (1:12 pm) |
| Blender 2.28 Released. | Blender .dts export is the "Last, Best hope" for those wishing to do content creation on MacOSX...... read more | 07/24/2003 (8:18 am) |
| Call For Good Documentation | I'll second both of you - get the reference done, then an example tutorial. (The best are in multipl... read more | 07/23/2003 (5:10 pm) |
| Fresh HEAD checkout failing in netEvent.cc with PB 2.1 | Well, I did it at work today (during lunch! ;) and about two hours ago here at home. Both finder-lau... read more | 07/22/2003 (9:19 pm) |
| CVS on mac - preffered method? (And a newbie question) | Thanks Tony, I took a look at it, and I think it'll probably be my 2ndary client for when the other ... read more | 07/22/2003 (8:45 pm) |
| CVS on mac - preffered method? (And a newbie question) | I tried that one, it apparently requires Python 2.3, wheras 2.2 is what's shipped in X.2. I tried a ... read more | 07/22/2003 (5:03 pm) |
| Fresh HEAD checkout failing in netEvent.cc with PB 2.1 | Scott - Thanks for the clarification. (My main issue I think was the build location had gotten reset... read more | 07/22/2003 (1:12 pm) |
| Add altivec code | To further clarify, Altivec is similar to SSE and 3DNow! all those other processor-instructions that... read more | 07/22/2003 (11:49 am) |
| Fresh HEAD checkout failing in netEvent.cc with PB 2.1 | Kurtis - thanks for the help, it got me up to Scott's "failed to open main.cs" . Now, mind explainin... read more | 07/22/2003 (11:43 am) |
| OSX Compiling errors... | Thanks Scott, see my reply in the thread.... read more | 07/22/2003 (11:30 am) |
| Call For Good Documentation | Add my vote to a higher-level overview. It would be nice to know the bootstrap/startup process Torqu... read more | 07/21/2003 (12:56 pm) |
| OSX Compiler Forum? | Hey, look at that in the forums - it's called "Mac", and it looks like it has a solution to my probl... read more | 07/21/2003 (11:01 am) |