Game Development Community

Deva Winblood's Forum Posts

Thread Post Date Posted
Elven Character pack from Arteria Gaming Price is higher now too. You said $42 above. It is $89 on the site. Of course you have the rig... read more 05/31/2007 (12:49 pm)
Elven Character pack from Arteria Gaming Yeah that is a good enough answer. :)... read more 05/31/2007 (12:44 pm)
Elven Character pack from Arteria Gaming Steve, This is good work. I forsee a pack such as this being great for those trying to make ... read more 05/30/2007 (9:58 pm)
Elven Character pack from Arteria Gaming What would have been nice would have been to have had these as unclothed or with undergarments and s... read more 05/30/2007 (6:03 pm)
Elven Character pack from Arteria Gaming How hard would it be to make the engine support tinting the hair, skin, and eye colors of something ... read more 05/30/2007 (6:02 pm)
Tge To Tgea Does no one have any answers to this question?... read more 05/29/2007 (7:44 pm)
Any reason these are not accessible? I'm not sure hopefully Matt Fairfax or someone reads this thread and can fix it for you as they did ... read more 05/27/2007 (2:50 pm)
Any reason these are not accessible? It IS fixed but, you need to LOGIN and go to that resource. If you are NOT logged in and you clic... read more 05/27/2007 (9:25 am)
Any reason these are not accessible? That fixed it. Thanks.... read more 05/25/2007 (1:24 am)
Simply Tired of Tribes? Hehe Why make clones anyway? The industry does that for us.... read more 05/24/2007 (8:45 pm)
Space Sim Yeah, I agree one sector - but, a way to make the transition to other sectors seamless kind of like ... read more 05/24/2007 (7:37 pm)
Deform, Modify Map at runtime Thanks - to both of you.... read more 05/24/2007 (7:36 pm)
Deform, Modify Map at runtime TGEA uses dynamic lighting and does not have the lighting issues that TGE does, correct?... read more 05/24/2007 (3:29 pm)
Example Games Excellent! I will definately check it out.... read more 05/24/2007 (2:59 pm)
Deform, Modify Map at runtime Thanks for the pointers. I have read some of the threads on deformable terrain about the lighting ... read more 05/24/2007 (12:50 pm)
Space Sim To clarify on point #3 above as some may want more clarification. Something, that would support Ti... read more 05/24/2007 (12:29 pm)
Example Games Yeah mostly I wanted to see: #1 - Scripts #2 - Documentation on any engine changes that need to be... read more 05/24/2007 (12:25 pm)
Space Sim LOL! Thanks for the good suggestions. I actually do not have small demands. Here are the thin... read more 05/24/2007 (12:20 pm)
Space Sim Thanks for the comments. I don't have a problem doing the coding. TorqueScript is new to me, C++... read more 05/23/2007 (7:37 pm)