Game Development Community

Andrew Alexander's Forum Posts

Thread Post Date Posted
Minimalistic Script Bil, there is no tutorial.base for TSE. The 450k is for the TSE demo project. And yes, I'm counting ... read more 06/28/2004 (5:58 pm)
Minimalistic Script Actually, I'm hoping that indirectly a very minimalistic script would answer that very question. Hav... read more 06/28/2004 (5:06 pm)
Minimalistic Script 'show' for the TGE is very lightweight on script, just a few small files and the common directory. ... read more 06/28/2004 (4:08 pm)
Minimalistic Script Are TGE script requirements diffrent than TSE?... read more 06/28/2004 (12:36 pm)
Minimalistic Script What were the minimum required bits to make this happen?... read more 06/28/2004 (9:01 am)
Splitting Binaries Client/Server Sure have. Torque has the rendering, physics, collision detection and map system that I'm looking fo... read more 06/17/2004 (5:13 pm)
Splitting Binaries Client/Server The script pieces of the application require a good deal of splitting as well. However, there is so ... read more 06/17/2004 (11:33 am)
Splitting Binaries Client/Server Ah, I understand what you mean now. Yes, I'm thinking that there would definately need to be a 's... read more 06/17/2004 (10:31 am)
Old Starters and Tutorials Almost seems easier to rip and cleanup the demo they released with tse... read more 06/17/2004 (8:18 am)
Splitting Binaries Client/Server Yes, I'm walking through the network system slowly now. I'm not sure what you mean by your statement... read more 06/17/2004 (8:13 am)
Old Starters and Tutorials It seems there is a good deal more to change than just that anyhow...... read more 06/16/2004 (1:33 pm)
Request: CVS integration of useful engine extensions So what does it take to impliment something like this? I think the versioning thing is kind of im... read more 06/13/2002 (5:33 pm)
Request: CVS integration of useful engine extensions I noticed that the original question was about a discussion of which patches should go in. Then I no... read more 06/07/2002 (4:08 pm)
Turrets? This is some really neat code. I'd like to see it completed to the point where it became a resource.... read more 06/07/2002 (4:00 pm)
Bigger, Fatter, Faster ... Did you ever figure out that projectile bug?... read more 06/07/2002 (3:48 pm)
Menu Bug - Crashes app Are bugs reported in the forum like this ever added into the HEAD release? I'm unsure how that works... read more 05/23/2002 (5:27 pm)
Adding a "Crouch" function dictionary.com is my friend. Need to work on my english a little more I see.... read more 05/17/2002 (5:48 pm)
DirectX support should be dropped... I just tested the D3D wrapper under borland. With a little work, it compiles fine. I'm still wait... read more 05/17/2002 (5:21 pm)
Adding a "Crouch" function I just did a search for the word "croutch" in every section(Resources, News, Forums, etc) and the on... read more 05/17/2002 (4:56 pm)
VC7 Weirdness? Link Problem? Skybox? Does anyone know if there are there plans for "officially" adding a Visual C .NET solution file? ... read more 05/04/2002 (6:02 pm)