Dean's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Looking for Work | I have a couple friends that help out with some 2d art when they can, and I know someone that'll wor... read more | 11/23/2007 (10:28 am) |
| NoCursor problems | I made a resource on this that might help [url]http://www.garagegames.com/index.php?sec=mg&mod=r... read more | 07/27/2007 (10:59 am) |
| Changing root animation if the player have melee weapon | I did something similar like this S32 whichaction = getAttackNow(); if (whichaction == ... read more | 07/26/2007 (12:19 am) |
| Torque is stretching my objects (mirror bend effect) | Heh, yeah i noticed that too. the funny thing is that those are the exact same model - the only diff... read more | 07/26/2007 (12:08 am) |
| Torque is stretching my objects (mirror bend effect) | I did some research on fov and I kind of understand the problem. But if I move the camera way out an... read more | 07/25/2007 (10:55 pm) |
| Trying to use GuiShapeNameHUD | Ah that helps. I also did what mark suggested to return the players and the positions that the names... read more | 07/25/2007 (2:44 pm) |
| Trying to use GuiShapeNameHUD | Thanks. i understand now, but it's interfering with object selection (clicking on a 3d object to sel... read more | 07/24/2007 (10:44 am) |
| Getting the ghost player? (solved) | Okay, got it to work :) gotta make sure to read the usage. :p thanks... read more | 07/19/2007 (3:28 pm) |
| Question about equipping armor, clothing, etc. | Yeah, I decided to go with that one too. Thanks for the confirmation though. Actually, you'll see my... read more | 07/17/2007 (9:26 am) |
| Why can't I get environment mapping to work? (images posted) | Yeah I had that in my second post but I only showed the specular lines. I'll paste the whole thing. ... read more | 07/16/2007 (10:05 am) |
| Why can't I get environment mapping to work? (images posted) | Well, its several days later and i'm still trying to figure this out. I've tried the material settin... read more | 07/16/2007 (9:02 am) |
| How do I create a png file to use for reflection? | Well, I still can't get it to work. I followed every set of instructions I could find to get environ... read more | 07/13/2007 (8:00 pm) |
| How do I create a png file to use for reflection? | It wouldn't let me unlock the background. thats why i deleted it. this helps alot . thanks :)... read more | 07/13/2007 (4:03 pm) |
| How do I create a png file to use for reflection? | I'm using png. I think i know what my problem was... I needed to actually DELETE the background lay... read more | 07/13/2007 (8:40 am) |
| How do I create a png file to use for reflection? | Okay. hmmm ... when i create the layers, the background image isnt allowed to have opacity, and it d... read more | 07/13/2007 (8:13 am) |
| How to find which gui object is on top? | Well, i edited some code and made a new function findindex that does what I want. I hope i just didn... read more | 07/11/2007 (2:28 pm) |
| Bringing one gui object up over another? | Thanks. got that to work. but that created another problem for me... originally in my code i was hav... read more | 07/11/2007 (12:05 pm) |
| Mounting problem (always mounting on mount0) | Ah, inheriting makes it easier. thanks :)... read more | 07/11/2007 (10:41 am) |
| Mounting problem (always mounting on mount0) | So... if I have 2 mount points, one in each of the player's hands, how would I be able to choose whi... read more | 07/11/2007 (7:45 am) |
| How to use a function to create a new child control? | Ah, yeah i've seen that. I got it and pulled out the code I needed to put in my own custom control. ... read more | 07/09/2007 (5:28 pm) |
| How to use a function to create a new child control? | I can't use that other option cause I need a variable number of controls, depending on how many item... read more | 07/09/2007 (3:59 pm) |
| Transparent area of gui image. (please help) | Okay i found my answer here: http://www.garagegames.com/mg/forums/result.thread.php?qt=25683 didn... read more | 07/04/2007 (8:46 am) |
| Gui image and child buttons. (noob problem?) | Ah i didnt know i had to deal with the different images for different states separately. i told you ... read more | 07/03/2007 (1:35 pm) |
| Why isn't ::onTrigger working?? | Oooh, yeah that might be what i'm looking for :) . i'll try it right now. edit1: Not working. b... read more | 06/20/2007 (9:15 am) |
| Why isn't ::onTrigger working?? | I'm trying to get the triggers i put in the animations to call back so i can run other functions whe... read more | 06/20/2007 (8:18 am) |
| Why isn't ::onTrigger working?? | I looked up the threads you were talking about. I added that function to triggers.cs but it's still ... read more | 06/19/2007 (12:47 pm) |
| Quick question (?) about script and the game loop | The callback works, but it's the if statement that's preventing the callback from executing. so now ... read more | 06/18/2007 (7:49 am) |
| Getting the current frame of an animation | I tried something from another thread, adding this to server/scripts/player.cs [code] function ... read more | 06/17/2007 (11:20 pm) |
| Quick question (?) about script and the game loop | I tried something from another thread, adding this to server/scripts/player.cs [code] function P... read more | 06/17/2007 (11:15 pm) |
| Quick question (?) about script and the game loop | Hmm well my game doesn't need to test for collisions. it always makes contact if the player swings (... read more | 06/17/2007 (10:46 pm) |
| Getting the current frame of an animation | Ah. that helps. I was having some success in code with mShapeInstance->getKeyframeNumber(mActionAnim... read more | 06/17/2007 (7:17 pm) |
| PlayerModel.setModel is bugged/doesnt work | Email sent. :) *crosses fingers*... read more | 06/14/2007 (5:14 pm) |
| Can't use mouse buttons with cursor on? (tgea) | I made a resource for this here: [URL]http://www.garagegames.com/index.php?sec=mg&mod=resource&page... read more | 06/14/2007 (10:51 am) |
| Setting the camera's orbit mode orientation. | Well, i figured out it works well with %camvect = " 0.0 0.0 0.0 5.0 0.0 3.0 3.0"; but I still h... read more | 06/13/2007 (12:54 pm) |
| Too many animations? | Yep. I plan on rigging all my humanoid characters with the same skeleton so I can re-use the dsq fil... read more | 06/11/2007 (9:51 pm) |
| Still learning. how would i do this? (player movement, TGEA) | Allright, thanks. I'll do that now. :)... read more | 06/11/2007 (5:12 am) |
| Can't get moveMap.unbind to work | Ah, thanks. that makes sense now.... read more | 06/11/2007 (5:09 am) |
| Can't get moveMap.unbind to work | I ended up just binding the keys needed to an empty function instead of using unbind. :/... read more | 06/09/2007 (8:14 pm) |
| Mapping mouse button to yaw and pitch | Once you figure out how to keymap, you'll have to make changesto the engine let the mouse trigger ke... read more | 06/09/2007 (12:18 am) |
| Can't use mouse buttons with cursor on? (tgea) | After sorting through code for a while, I figured it out. I added some code to the engine that lets ... read more | 06/08/2007 (11:29 pm) |
| Still learning. how would i do this? (player movement, TGEA) | Okay i've figured most of it out: function Rightmousemoveplayer(%val) { %mousevect = Canv... read more | 06/08/2007 (8:43 am) |
| Can't use mouse buttons with cursor on? (tgea) | I've been reading around, and other people have been looking for the answer to this question. No ans... read more | 06/08/2007 (1:57 am) |
| Still learning. how would i do this? (player movement, TGEA) | I'm slowly figuring out bits and pieces of this. Is there a way to access MathUtils::getAnglesFromVe... read more | 06/06/2007 (1:12 pm) |
| Setting up an orbiting camera in TGEA | I got the advanced camera to work. I had to delete a certain include before it would compile, but it... read more | 06/05/2007 (6:59 pm) |
| Where is the documentation for TGEA? | Hmmm thanks. the actual page is far from complete, but the link to the rtf file is handy. :)... read more | 06/05/2007 (1:04 pm) |
| Blocky models - noob question | Thanks. :) i actually realized that just before you posted it. for some reason i was under the impre... read more | 05/27/2007 (10:06 am) |
| 0.94 exporter cannot be used with BLender 2.44?!? | Hmm it seems to be working now. I don't know what happened.... read more | 05/22/2007 (1:43 pm) |
| 0.94 exporter cannot be used with BLender 2.44?!? | That doesnt fix it for me.... read more | 05/22/2007 (1:16 pm) |
| I'm looking for some tutorials | @ Chris Harpan: Huh? I paid for TGEA and downloaded it. I've compiled the souce code and everythi... read more | 05/19/2007 (9:43 pm) |